Nice!
> + vga16fb_defined.pixclock = 10000000 / 640 * 1000 / 480;
> + vga16fb_defined.left_margin = (640 / 8) & 0xf8;
> + vga16fb_defined.right_margin = 32;
> + vga16fb_defined.upper_margin = 16;
> + vga16fb_defined.lower_margin = 4;
Here you could fill in the timings for the standard VGA 640x480 mode.
And now we're waiting for 320x200 in 256 colors :-)
Greetings,
Geert
-- Geert Uytterhoeven Geert.Uytterhoeven@cs.kuleuven.ac.be Wavelets, Linux/{m68k~Amiga,PPC~CHRP} http://www.cs.kuleuven.ac.be/~geert/ Department of Computer Science -- Katholieke Universiteit Leuven -- Belgium
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