Re: uniform input device packets?

Vojtech Pavlik (vojtech@twilight.ucw.cz)
Tue, 23 Jun 1998 23:09:43 +0200


On Tue, Jun 23, 1998 at 04:54:18PM -0400, Adam D. Bradley wrote:
> On Tue, 23 Jun 1998, Vojtech Pavlik wrote:
> > On Tue, Jun 23, 1998 at 12:06:53PM -0700, David Lang wrote:
> >
> > > simplified as mentiond below I think this would also give us an easy hook to use
> > > with USB devices. If the program is accepting input and all the devices send the
> > > codes (I don't know if we really need the timestamp) the program would then be
> > > able to handle them all appropriatly.
> >
> > Yes; USB input device support could follow fairly easily then. However, USB in
> > itself can do more than just input devices.
>
> Methinks this thing is starting to sound a little bit like the
> console-handling part of EvStack as proposed by the GGI folk ...
> vaguely speaking, the idea is to provide a 'unified console object'
> which delivers a stream of event messages to a process, those events
> coming from a set of input devices which are "related to" the console
> (keyboard, mouse, joystick, light pen, trackball, retinal orientation
> detector, etc). Am I wrong?

You are right. However, though EvStack is quite nice, it's a bit too
complex to my taste. This thing can be solved with much simpler tools.

Vojtech

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