Re: VGA/Console stuff

H. Peter Anvin (
1 Oct 1996 04:57:27 GMT

Followup to: <>
By author: "Adam D. Bradley" <>
In newsgroup:
> Is there an easy kernel internal for determining the _physical_ scan lines
> in the current video mode? (video_scan_lines is computed as
> video_font_height * video_num_lines, it has no physical significance.)
> Working on a console-beautification patch, needs to know if
> physical_scan_lines%video_font_height==0.

If that information was available, we would use it! However, losing a
couple of scans at the bottom is usually no biggie; the opposite is
bad, though.


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