Re: drm/drm_gem.c: Remove surplus else after return

From: Sui Jingfeng
Date: Tue Jul 04 2023 - 14:14:16 EST


Hi,  Thomas


On 2023/6/22 18:18, Sui Jingfeng wrote:
else is not generally useful after return

Signed-off-by: Sui Jingfeng <suijingfeng@xxxxxxxxxxx>
Reviewed-by: Thomas Zimmermann <tzimmermann@xxxxxxx>
---
drivers/gpu/drm/drm_gem.c | 4 ++--
1 file changed, 2 insertions(+), 2 deletions(-)

diff --git a/drivers/gpu/drm/drm_gem.c b/drivers/gpu/drm/drm_gem.c
index 1a5a2cd0d4ec..c18686f434d4 100644
--- a/drivers/gpu/drm/drm_gem.c
+++ b/drivers/gpu/drm/drm_gem.c
@@ -1150,8 +1150,8 @@ int drm_gem_pin(struct drm_gem_object *obj)
{
if (obj->funcs->pin)
return obj->funcs->pin(obj);
- else
- return 0;
+
+ return 0;
}
void drm_gem_unpin(struct drm_gem_object *obj)


I have merge this patch with the dim tool, by using the following command,


 ./dim push-branch drm-misc-next


Is this looks fine?

I'm so worry about the dim tool now.

I want to make sure if I do the things correctly.