Re: [PATCH] video: fbdev: skeletonfb.c: Adding code to managing allocation error

From: Rickard Strandqvist
Date: Sat Jun 21 2014 - 17:32:54 EST


Hi

Sounds like a good idea to have better error handling although it is
an example, even more important there.

At the first return nothing has been allocated, so it's ok I guess.
At the second I reflect about adding some deallocation, there are
comments on some form of goto error part which would appropriately
handle a deallocation. But all the other places in the code is just do
a return, that was why I chose to do it at the second return to.


Kind regards
Rickard Strandqvist


2014-06-21 22:48 GMT+02:00 Geert Uytterhoeven <geert@xxxxxxxxxxxxxx>:
> On Sat, Jun 21, 2014 at 3:58 PM, Joe Perches <joe@xxxxxxxxxxx> wrote:
>> (Adding Geert, who probably wrote most of this
>> and likely might have forgotten all of it)
>>
>> On Sat, 2014-06-21 at 15:17 +0200, Rickard Strandqvist wrote:
>>> Adding missing code for managing a memory allocation error that may occur.
>>>
>>> This was partly found using a static code analysis program called cppcheck.
>>
>> skeletonfb.c is not meant to be compiled.
>> It's a sample driver template.
>
> Yep.
>
>> Those /* goto error path */ lines are for
>> driver writers that use this to figure out
>> what to do.
>
> Still, it's nice if a sample driver has correct error handling.
> Just comments are not good enough as guidance for some people ;-)
>
>> The second return is not correct as it would
>> not free the first alloc'd block.
>
> Indeed. Better do it right.
>
> Gr{oetje,eeting}s,
>
> Geert
>
> --
> Geert Uytterhoeven -- There's lots of Linux beyond ia32 -- geert@xxxxxxxxxxxxxx
>
> In personal conversations with technical people, I call myself a hacker. But
> when I'm talking to journalists I just say "programmer" or something like that.
> -- Linus Torvalds
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