Re: [CFS Bandwidth Control v4 3/7] sched: throttle cfs_rq entitieswhich exceed their local quota

From: Peter Zijlstra
Date: Mon Feb 28 2011 - 08:49:15 EST


On Thu, 2011-02-24 at 19:10 -0800, Paul Turner wrote:

> >> @@ -761,7 +788,11 @@ static void update_cfs_load(struct cfs_r
> >> u64 now, delta;
> >> unsigned long load = cfs_rq->load.weight;
> >>
> >> - if (cfs_rq->tg == &root_task_group)
> >> + /*
> >> + * Don't maintain averages for the root task group, or while we are
> >> + * throttled.
> >> + */
> >> + if (cfs_rq->tg == &root_task_group || cfs_rq_throttled(cfs_rq))
> >> return;
> >>
> >> now = rq_of(cfs_rq)->clock_task;
> >
> > Placing the return there avoids updating the timestamps, so once we get
> > unthrottled we'll observe a very long period and skew the load avg?
> >
>
> It's easier to avoid this by fixing up the load average on unthrottle,
> since there's no point in moving up the intermediate timestamps on
> each throttled update.
>
> The one "gotcha" in either case is that it's possible for time to
> drift on the child of a throttled group and I don't see an easy way
> around this.

drift how? running while being throttled due to non-preempt and other
things?

> > Ideally we'd never call this on throttled groups to begin with and
> > handle them like full dequeue/enqueue like things.
> >
>
> This is what is attempted -- however it's still possible actions such
> as wakeup which may still occur against throttled groups regardless of
> their queue state.
>
> In this case we still need to preserve the correct child hierarchy
> state so that it can be re-enqueued when there is again bandwidth.

If wakeup is the one sore spot, why not terminate the hierarchy
iteration in enqueue_task_fair that does all the load bits?

> >> @@ -1015,6 +1046,14 @@ enqueue_entity(struct cfs_rq *cfs_rq, st
> >> * Update run-time statistics of the 'current'.
> >> */
> >> update_curr(cfs_rq);
> >> +
> >> +
> >> +#ifdef CONFIG_CFS_BANDWIDTH
> >> + if (!entity_is_task(se) && (cfs_rq_throttled(group_cfs_rq(se)) ||
> >> + !group_cfs_rq(se)->nr_running))
> >> + return;
> >> +#endif
> >> +
> >> update_cfs_load(cfs_rq, 0);
> >> account_entity_enqueue(cfs_rq, se);
> >> update_cfs_shares(cfs_rq);
> >> @@ -1087,6 +1126,11 @@ dequeue_entity(struct cfs_rq *cfs_rq, st
> >> */
> >> update_curr(cfs_rq);
> >>
> >> +#ifdef CONFIG_CFS_BANDWIDTH
> >> + if (!entity_is_task(se) && cfs_rq_throttled(group_cfs_rq(se)))
> >> + return;
> >> +#endif
> >> +
> >> update_stats_dequeue(cfs_rq, se);
> >> if (flags & DEQUEUE_SLEEP) {
> >> #ifdef CONFIG_SCHEDSTATS
> >
> > These make me very nervous, on enqueue you bail after adding
> > min_vruntime to ->vruntime and calling update_curr(), but on dequeue you
> > bail before subtracting min_vruntime from ->vruntime.
> >
>
> min_vruntime shouldn't be added in enqueue since unthrottling is
> treated as a wakeup (which results in placement versus min as opposed
> to normalization).

Sure, but at least put a comment there, I mean that's a glaring
asymmetry.

> >> @@ -1363,6 +1407,9 @@ enqueue_task_fair(struct rq *rq, struct
> >> break;
> >> cfs_rq = cfs_rq_of(se);
> >> enqueue_entity(cfs_rq, se, flags);
> >> + /* don't continue to enqueue if our parent is throttled */
> >> + if (cfs_rq_throttled(cfs_rq))
> >> + break;
> >> flags = ENQUEUE_WAKEUP;
> >> }
> >>
> >> @@ -1390,8 +1437,11 @@ static void dequeue_task_fair(struct rq
> >> cfs_rq = cfs_rq_of(se);
> >> dequeue_entity(cfs_rq, se, flags);
> >>
> >> - /* Don't dequeue parent if it has other entities besides us */
> >> - if (cfs_rq->load.weight)
> >> + /*
> >> + * Don't dequeue parent if it has other entities besides us,
> >> + * or if it is throttled
> >> + */
> >> + if (cfs_rq->load.weight || cfs_rq_throttled(cfs_rq))
> >> break;
> >> flags |= DEQUEUE_SLEEP;
> >> }
> >
> > How could we even be running if our parent was throttled?
> >
>
> It's possible we throttled within the preceding dequeue_entity -- the
> partial update_curr against cfs_rq might be just enough to push it
> over the edge. In which case that entity has already been dequeued
> and we want to bail out.

right.

>
> >> @@ -1430,6 +1480,42 @@ static u64 tg_request_cfs_quota(struct t
> >> return delta;
> >> }
> >>
> >> +static void throttle_cfs_rq(struct cfs_rq *cfs_rq)
> >> +{
> >> + struct sched_entity *se;
> >> +
> >> + se = cfs_rq->tg->se[cpu_of(rq_of(cfs_rq))];
> >> +
> >> + /* account load preceeding throttle */
> >> + update_cfs_load(cfs_rq, 0);
> >> +
> >> + /* prevent previous buddy nominations from re-picking this se */
> >> + clear_buddies(cfs_rq_of(se), se);
> >> +
> >> + /*
> >> + * It's possible for the current task to block and re-wake before task
> >> + * switch, leading to a throttle within enqueue_task->update_curr()
> >> + * versus an an entity that has not technically been enqueued yet.
> >
> > I'm not quite seeing how this would happen.. care to expand on this?
> >
>
> I'm not sure the example Bharata gave is correct -- I'm going to treat
> that discussion separately as it's not the intent here.
>
> Here the task _is_ running.
>
> Specifically:
>
> - Suppose the current task on a cfs_rq blocks
> - Accordingly we issue dequeue against that task (however it remains
> as curr until the put)
> - Before we get to the put some other activity (e.g. network bottom
> half) gets to run and re-wake the task
> - The time elapsed for this is charged to the task, which might push
> it over its reservation, it then gets throttled while we're trying to
> queue it
>
> BUT
>
> We haven't actually done any of the enqueue work yet so there's
> nothing to do to take it off rq. So what we just mark it throttled
> and make sure that the rest of the enqueue work gets short circuited.
>
> The clock_task helps reduce the occurrence of this since the task will
> be spared the majority of the SI time but it's still possible to push
> it over.

Ah, uhm, so this is all due to us dropping rq->lock after dequeue,
right? Would

https://lkml.org/lkml/2011/1/4/228

help here?

> >> + * In this case, since we haven't actually done the enqueue yet, cut
> >> + * out and allow enqueue_entity() to short-circuit
> >> + */
> >> + if (!se->on_rq)
> >> + goto out_throttled;
> >> +
> >> + for_each_sched_entity(se) {
> >> + struct cfs_rq *cfs_rq = cfs_rq_of(se);
> >> +
> >> + dequeue_entity(cfs_rq, se, 1);
> >> + if (cfs_rq->load.weight || cfs_rq_throttled(cfs_rq))
> >> + break;
> >> + }
> >> +
> >> +out_throttled:
> >> + cfs_rq->throttled = 1;
> >> + update_cfs_rq_load_contribution(cfs_rq, 1);
> >> +}
> >> +
> >> static void account_cfs_rq_quota(struct cfs_rq *cfs_rq,
> >> unsigned long delta_exec)
> >> {
> >> @@ -1438,10 +1524,16 @@ static void account_cfs_rq_quota(struct
> >>
> >> cfs_rq->quota_used += delta_exec;
> >>
> >> - if (cfs_rq->quota_used < cfs_rq->quota_assigned)
> >> + if (cfs_rq_throttled(cfs_rq) ||
> >> + cfs_rq->quota_used < cfs_rq->quota_assigned)
> >> return;
> >
> > So we are throttled but running anyway, I suppose this comes from the PI
> > ceiling muck?
> >
>
> No -- this is just the fact that there are cases where reschedule
> can't evict the task immediately.
>
> e.g. softirq or any kernel time without config_preempt
>
> Once we're throttled we know there's no time left or point in trying
> to acquire it so just short circuit these until we get to a point
> where this task can be removed from rq.

Right, but like I argued in another email, it could be refreshed on
another cpu and you now miss it.. :-)

> >> + if (!entity_on_rq(pse))
> >> + return;
> >> +#endif
> >
> > Ideally that #ifdef'ery would go away too.
>
> This can 100% go away (and is already in the #ifdefs), but it will
> always be true in the !BANDWIDTH case, so it's a micro-overhead.
> Accompanying micro-optimization isn't really needed :)

Wouldn't gcc be able to optimize if (!true) stmt; with DCE ?
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