Re: Thread-private mappings and graphics (was Re: Per-Processor Data

James Simmons (jsimmons@edgeglobal.com)
Wed, 15 Dec 1999 15:10:44 -0500 (EST)


True this driver aims at higher hardware but:

> On Wed, 15 Dec 1999, David S. Miller wrote:
> >
> > Most commodity 3D graphics hardware these days [ ... ]
>
> Look out when you're condescending.
>
> Commodity hardware is where it is at when it comes to 3D. Forget about CAD
> work etc - 3D is all about games, and probably always will be. It's just a
> fact that the game market is about a million times larger than the
> traditional 3D market ever was, and as a result they have more resources.
>
> It's the i386 all over again. The "non-professional" 3D solutions are
> already getting level with the "professional" ones.

This is very true. One of the reason why I like to see the linux-SGI
graphics driver updated and also ported to other platforms. Most of todays
cards are junk but very soon they will not be. Then we will not need
userland locking. In fact nvidia cards can handle now what you described
earlier. The higher end professional card like Oxygen 3D used to thousands
of dollars. Now you can get one for > $700. This might seem like alot but
it really not when you compare to the $350 video cards out their now. Also
you can get SGI Visual Workstations for $3000. Considering what they thats
not a bad price. The day of bad hardware will soon come to a end :)

> How much do you wan to be that SGI is already talking to 3dlabs or
> Nvidia?

Yes they are. Last I heard SGI was planning to use Nvidia cards in their
future system. Thats way they shipped several SGI engineers over to
Nvidia. To improve their hardware.

James Simmons (o_
fbdev/gfx developer (o_ (o_ //\
http://www.linux-fbdev.org (/)_ (/)_ V_/_
http://linuxgfx.sourceforge.net

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