I noticed that in 2.1.126 and later quake does not sound right. Looks like
it plays 16-bit sound via 8-bit dma channel, since 2.1.126 introduced
duplex sound on sound blaster, quake opens /dev/dsp r/w, and it bypasses
write() interface to sound (i.e. uses direct dma buffer access)
The question: why the new duplex code uses 16-bit dma for recording, and
not for playing? Also how to fix the problem with direct dma buffer access
and wrong dma channel?
Alexander.
-
To unsubscribe from this list: send the line "unsubscribe linux-kernel" in
the body of a message to majordomo@vger.rutgers.edu
Please read the FAQ at http://www.tux.org/lkml/