Re: [PATCH 1/1] arm64: syscall: Direct PRNG kstack randomization

From: Arnd Bergmann
Date: Thu Mar 07 2024 - 17:03:15 EST


On Thu, Mar 7, 2024, at 20:15, Kees Cook wrote:
> On Thu, Mar 07, 2024 at 12:10:34PM +0100, Arnd Bergmann wrote:
>> There is not even any attempt to use the most random bits of
>> the cycle counter, as both the high 22 to 24 bits get masked
>> out (to keep the wasted stack space small) and the low 3 or 4
>> bits get ignored because of stack alignment. If there was
>> any desire to make it more random, a trivial improvement
>> would be:
>>
>> +++ b/include/linux/randomize_kstack.h
>> @@ -80,7 +80,7 @@ DECLARE_PER_CPU(u32, kstack_offset);
>> if (static_branch_maybe(CONFIG_RANDOMIZE_KSTACK_OFFSET_DEFAULT, \
>> &randomize_kstack_offset)) { \
>> u32 offset = raw_cpu_read(kstack_offset); \
>> - offset ^= (rand); \
>> + offset = ror32(offset, 5) & (rand); \
>
> Shouldn't this stay ^ instead of & ?

Yes, my mistake.

>> raw_cpu_write(kstack_offset, offset); \
>> } \
>> } while (0)
>
> But yeah, we should likely make this change regardless.

Ok, do you want to send a patch, or should I?

Arnd