[PATCH 1/3] kconfig: link menus to a symbol

From: Masahiro Yamada
Date: Sat Mar 02 2024 - 23:00:46 EST


Currently, there is no direct link from (struct symbol *) to
(struct menu *).

It is still possible to access associated menus through the P_SYMBOL
property, because property::menu is the relevant menu entry, but it
results in complex code, as seen in get_symbol_str().

Use a linked list for simpler traversal of relevant menus.

Signed-off-by: Masahiro Yamada <masahiroy@xxxxxxxxxx>
---

scripts/kconfig/expr.h | 5 +++++
scripts/kconfig/menu.c | 4 +++-
scripts/kconfig/symbol.c | 4 ++++
3 files changed, 12 insertions(+), 1 deletion(-)

diff --git a/scripts/kconfig/expr.h b/scripts/kconfig/expr.h
index 3bc375f1a1cd..0158f5eac454 100644
--- a/scripts/kconfig/expr.h
+++ b/scripts/kconfig/expr.h
@@ -108,6 +108,9 @@ struct symbol {
*/
tristate visible;

+ /* config entries associated with this symbol */
+ struct list_head menus;
+
/* SYMBOL_* flags */
int flags;

@@ -222,6 +225,8 @@ struct menu {
*/
struct symbol *sym;

+ struct list_head link; /* link to symbol::menus */
+
/*
* The prompt associated with the node. This holds the prompt for a
* symbol as well as the text for a menu or comment, along with the
diff --git a/scripts/kconfig/menu.c b/scripts/kconfig/menu.c
index 44465945d6b1..571394ed71e0 100644
--- a/scripts/kconfig/menu.c
+++ b/scripts/kconfig/menu.c
@@ -57,8 +57,10 @@ void menu_add_entry(struct symbol *sym)
*last_entry_ptr = menu;
last_entry_ptr = &menu->next;
current_entry = menu;
- if (sym)
+ if (sym) {
menu_add_symbol(P_SYMBOL, sym, NULL);
+ list_add_tail(&menu->link, &sym->menus);
+ }
}

struct menu *menu_add_menu(void)
diff --git a/scripts/kconfig/symbol.c b/scripts/kconfig/symbol.c
index dd5cf9727a9a..81fe1884ef8a 100644
--- a/scripts/kconfig/symbol.c
+++ b/scripts/kconfig/symbol.c
@@ -15,18 +15,21 @@
struct symbol symbol_yes = {
.name = "y",
.curr = { "y", yes },
+ .menus = LIST_HEAD_INIT(symbol_yes.menus),
.flags = SYMBOL_CONST|SYMBOL_VALID,
};

struct symbol symbol_mod = {
.name = "m",
.curr = { "m", mod },
+ .menus = LIST_HEAD_INIT(symbol_mod.menus),
.flags = SYMBOL_CONST|SYMBOL_VALID,
};

struct symbol symbol_no = {
.name = "n",
.curr = { "n", no },
+ .menus = LIST_HEAD_INIT(symbol_no.menus),
.flags = SYMBOL_CONST|SYMBOL_VALID,
};

@@ -838,6 +841,7 @@ struct symbol *sym_lookup(const char *name, int flags)
symbol->name = new_name;
symbol->type = S_UNKNOWN;
symbol->flags = flags;
+ INIT_LIST_HEAD(&symbol->menus);

hash_add(sym_hashtable, &symbol->node, hash);

--
2.40.1