Re: [PATCH v3 4/7] perf machine: Move machine's threads into its own abstraction

From: Ian Rogers
Date: Fri Mar 01 2024 - 00:03:09 EST


On Thu, Feb 29, 2024 at 5:36 PM Namhyung Kim <namhyung@xxxxxxxxxx> wrote:
>
> On Wed, Feb 28, 2024 at 10:33 PM Ian Rogers <irogers@xxxxxxxxxx> wrote:
> >
> > Move thread_rb_node into the machine.c file. This hides the
> > implementation of threads from the rest of the code allowing for it to
> > be refactored.
> >
> > Locking discipline is tightened up in this change. As the lock is now
> > encapsulated in threads, the findnew function requires holding it (as
> > it already did in machine). Rather than do conditionals with locks
> > based on whether the thread should be created (which could potentially
> > be error prone with a read lock match with a write unlock), have a
> > separate threads__find that won't create the thread and only holds the
> > read lock. This effectively duplicates the findnew logic, with the
> > existing findnew logic only operating under a write lock assuming
> > creation is necessary as a previous find failed. The creation may
> > still fail with the write lock due to another thread. The duplication
> > is removed in a later next patch that delegates the implementation to
> > hashtable.
> >
> > Signed-off-by: Ian Rogers <irogers@xxxxxxxxxx>
>
> Thanks for doing this! A nit below..
>
> > ---
> [SNIP]
> > @@ -3228,27 +3258,31 @@ int thread__resolve_callchain(struct thread *thread,
> > return ret;
> > }
> >
> > -int machine__for_each_thread(struct machine *machine,
> > - int (*fn)(struct thread *thread, void *p),
> > - void *priv)
> > +int threads__for_each_thread(struct threads *threads,
> > + int (*fn)(struct thread *thread, void *data),
> > + void *data)
> > {
> > - struct threads *threads;
> > - struct rb_node *nd;
> > - int rc = 0;
> > - int i;
> > + for (int i = 0; i < THREADS__TABLE_SIZE; i++) {
> > + struct threads_table_entry *table = &threads->table[i];
> > + struct rb_node *nd;
> >
> > - for (i = 0; i < THREADS__TABLE_SIZE; i++) {
> > - threads = &machine->threads[i];
> > - for (nd = rb_first_cached(&threads->entries); nd;
> > - nd = rb_next(nd)) {
> > + for (nd = rb_first_cached(&table->entries); nd; nd = rb_next(nd)) {
> > struct thread_rb_node *trb = rb_entry(nd, struct thread_rb_node, rb_node);
> > + int rc = fn(trb->thread, data);
> >
> > - rc = fn(trb->thread, priv);
> > if (rc != 0)
> > return rc;
> > }
> > }
> > - return rc;
> > + return 0;
>
> Don't we need locking in this function?

I thought there was a deadlock, but I was either mistaken or now it is
resolved. I'll add in the read lock as you say.

Thanks,
Ian


> Thanks,
> Namhyung
>
>
> > +
> > +}
> > +
> > +int machine__for_each_thread(struct machine *machine,
> > + int (*fn)(struct thread *thread, void *p),
> > + void *priv)
> > +{
> > + return threads__for_each_thread(&machine->threads, fn, priv);
> > }
> >