Re: [PATCH v1 10/15] auxdisplay: linedisp: Provide a small buffer in the struct linedisp

From: Robin van der Gracht
Date: Mon Feb 12 2024 - 03:26:23 EST


Hi Andy,

Thank you for your patches.

See inline comment below.

On Thu, 8 Feb 2024 20:48:08 +0200
Andy Shevchenko <andriy.shevchenko@xxxxxxxxxxxxxxx> wrote:

> There is a driver that uses small buffer for the string, when we
> add a new one, we may avoid duplication and use one provided by
> the line display library. Allow user to skip buffer pointer when
> registering a device.
>
> Signed-off-by: Andy Shevchenko <andriy.shevchenko@xxxxxxxxxxxxxxx>
> ---
> drivers/auxdisplay/line-display.c | 4 ++--
> drivers/auxdisplay/line-display.h | 4 ++++
> 2 files changed, 6 insertions(+), 2 deletions(-)
>
> diff --git a/drivers/auxdisplay/line-display.c b/drivers/auxdisplay/line-display.c
> index da47fc59f6cb..a3c706e1739d 100644
> --- a/drivers/auxdisplay/line-display.c
> +++ b/drivers/auxdisplay/line-display.c
> @@ -330,8 +330,8 @@ int linedisp_register(struct linedisp *linedisp, struct device *parent,
> linedisp->dev.parent = parent;
> linedisp->dev.type = &linedisp_type;
> linedisp->ops = ops;
> - linedisp->buf = buf;
> - linedisp->num_chars = num_chars;
> + linedisp->buf = buf ? buf : linedisp->curr;
> + linedisp->num_chars = buf ? num_chars : min(num_chars, LINEDISP_DEFAULT_BUF_SZ);

It's not a big buffer, but now it's always there even if it's not used.
And even if it's used, it might be only partially used.
Why not used a malloc instead?

> linedisp->scroll_rate = DEFAULT_SCROLL_RATE;
>
> err = ida_alloc(&linedisp_id, GFP_KERNEL);
> diff --git a/drivers/auxdisplay/line-display.h b/drivers/auxdisplay/line-display.h
> index 65d782111f53..4c354b8f376e 100644
> --- a/drivers/auxdisplay/line-display.h
> +++ b/drivers/auxdisplay/line-display.h
> @@ -54,12 +54,15 @@ struct linedisp_ops {
> void (*update)(struct linedisp *linedisp);
> };
>
> +#define LINEDISP_DEFAULT_BUF_SZ 8u
> +
> /**
> * struct linedisp - character line display private data structure
> * @dev: the line display device
> * @id: instance id of this display
> * @timer: timer used to implement scrolling
> * @ops: character line display operations
> + * @curr: fallback buffer for the string
> * @buf: pointer to the buffer for the string currently displayed
> * @message: the full message to display or scroll on the display
> * @num_chars: the number of characters that can be displayed
> @@ -73,6 +76,7 @@ struct linedisp {
> struct timer_list timer;
> const struct linedisp_ops *ops;
> struct linedisp_map *map;
> + char curr[LINEDISP_DEFAULT_BUF_SZ];
> char *buf;
> char *message;
> unsigned int num_chars;