Re: include/asm-generic/unaligned.h:119:16: sparse: sparse: cast truncates bits from constant value (aa01a0 becomes a0)

From: Dmitry Torokhov
Date: Sat Jan 06 2024 - 19:42:46 EST


On Sun, Jan 07, 2024 at 01:41:34AM +0800, kernel test robot wrote:
> tree: https://git.kernel.org/pub/scm/linux/kernel/git/torvalds/linux.git master
> head: 95c8a35f1c017327eab3b6a2ff5c04255737c856
> commit: 66603243f5283f7f28c795f09e7c2167233df0bd Input: add driver for Hynitron cstxxx touchscreens
> date: 1 year, 2 months ago
> config: x86_64-randconfig-x051-20230705 (https://download.01.org/0day-ci/archive/20240107/202401070147.gqwVulOn-lkp@xxxxxxxxx/config)
> compiler: gcc-12 (Debian 12.2.0-14) 12.2.0
> reproduce (this is a W=1 build): (https://download.01.org/0day-ci/archive/20240107/202401070147.gqwVulOn-lkp@xxxxxxxxx/reproduce)
>
> If you fix the issue in a separate patch/commit (i.e. not just a new version of
> the same patch/commit), kindly add following tags
> | Reported-by: kernel test robot <lkp@xxxxxxxxx>
> | Closes: https://lore.kernel.org/oe-kbuild-all/202401070147.gqwVulOn-lkp@xxxxxxxxx/
>
> sparse warnings: (new ones prefixed by >>)
> drivers/input/touchscreen/hynitron_cstxxx.c: note: in included file (through arch/x86/include/generated/asm/unaligned.h):
> >> include/asm-generic/unaligned.h:119:16: sparse: sparse: cast truncates bits from constant value (aa01a0 becomes a0)
> include/asm-generic/unaligned.h:120:20: sparse: sparse: cast truncates bits from constant value (aa01 becomes 1)
> >> include/asm-generic/unaligned.h:119:16: sparse: sparse: cast truncates bits from constant value (ab00d0 becomes d0)
> include/asm-generic/unaligned.h:120:20: sparse: sparse: cast truncates bits from constant value (ab00 becomes 0)
>
> vim +119 include/asm-generic/unaligned.h
>
> 803f4e1eab7a89 Arnd Bergmann 2021-05-08 116
> 803f4e1eab7a89 Arnd Bergmann 2021-05-08 117 static inline void __put_unaligned_le24(const u32 val, u8 *p)
> 803f4e1eab7a89 Arnd Bergmann 2021-05-08 118 {
> 803f4e1eab7a89 Arnd Bergmann 2021-05-08 @119 *p++ = val;
> 803f4e1eab7a89 Arnd Bergmann 2021-05-08 120 *p++ = val >> 8;
> 803f4e1eab7a89 Arnd Bergmann 2021-05-08 121 *p++ = val >> 16;
> 803f4e1eab7a89 Arnd Bergmann 2021-05-08 122 }
> 803f4e1eab7a89 Arnd Bergmann 2021-05-08 123

This is not really a kernel/driver bug, just sparse being over-eager
with truncation detection. I wonder if we could make sparse skip this
check on forced casts like this:

diff --git a/expand.c b/expand.c
index f14e7181..5487e8b3 100644
--- a/expand.c
+++ b/expand.c
@@ -96,6 +96,7 @@ static long long get_longlong(struct expression *expr)

void cast_value(struct expression *expr, struct symbol *newtype, struct expression *old)
{
+ enum expression_type cast_type = expr->type;
struct symbol *oldtype = old->ctype;
int old_size = oldtype->bit_size;
int new_size = newtype->bit_size;
@@ -133,7 +134,7 @@ Int:
expr->value = value & mask;

// Stop here unless checking for truncation
- if (!Wcast_truncate || conservative)
+ if (cast_type == EXPR_FORCE_CAST || !Wcast_truncate || conservative)
return;

// Check if we dropped any bits..

and then in the kernel we would do this:

diff --git a/include/asm-generic/unaligned.h b/include/asm-generic/unaligned.h
index 699650f81970..034237d12d70 100644
--- a/include/asm-generic/unaligned.h
+++ b/include/asm-generic/unaligned.h
@@ -104,9 +104,9 @@ static inline u32 get_unaligned_le24(const void *p)

static inline void __put_unaligned_be24(const u32 val, u8 *p)
{
- *p++ = val >> 16;
- *p++ = val >> 8;
- *p++ = val;
+ *p++ = (__force u8)(val >> 16);
+ *p++ = (__force u8)(val >> 8);
+ *p++ = (__force u8)val;
}

static inline void put_unaligned_be24(const u32 val, void *p)
@@ -116,9 +116,9 @@ static inline void put_unaligned_be24(const u32 val, void *p)

static inline void __put_unaligned_le24(const u32 val, u8 *p)
{
- *p++ = val;
- *p++ = val >> 8;
- *p++ = val >> 16;
+ *p++ = (__force u8)val;
+ *p++ = (__force u8)(val >> 8);
+ *p++ = (__force u8)(val >> 16);
}

static inline void put_unaligned_le24(const u32 val, void *p)
@@ -128,12 +128,12 @@ static inline void put_unaligned_le24(const u32 val, void *p)

static inline void __put_unaligned_be48(const u64 val, u8 *p)
{
- *p++ = val >> 40;
- *p++ = val >> 32;
- *p++ = val >> 24;
- *p++ = val >> 16;
- *p++ = val >> 8;
- *p++ = val;
+ *p++ = (__force u8)(val >> 40);
+ *p++ = (__force u8)(val >> 32);
+ *p++ = (__force u8)(val >> 24);
+ *p++ = (__force u8)(val >> 16);
+ *p++ = (__force u8)(val >> 8);
+ *p++ = (__force u8)val;
}

static inline void put_unaligned_be48(const u64 val, void *p)

What do you think?

Thanks.

--
Dmitry