Re: [PATCH v4 09/22] MIPS: traps: Handle CPU with non standard vint offset

From: Sergey Shtylyov
Date: Fri Dec 08 2023 - 12:20:42 EST


On 12/8/23 7:12 PM, Gregory CLEMENT wrote:

> From: Jiaxun Yang <jiaxun.yang@xxxxxxxxxxx>
>
> Some BMIPS cpus has none standard start offset for vector interrupts.
>
> Handle those CPUs in vector size calculation and handler setup process.
>
> Signed-off-by: Jiaxun Yang <jiaxun.yang@xxxxxxxxxxx>
> ---
> arch/mips/kernel/traps.c | 32 +++++++++++++++++++++++---------
> 1 file changed, 23 insertions(+), 9 deletions(-)
>
> diff --git a/arch/mips/kernel/traps.c b/arch/mips/kernel/traps.c
> index ea59d321f713e..651c9ec6265a9 100644
> --- a/arch/mips/kernel/traps.c
> +++ b/arch/mips/kernel/traps.c
> @@ -74,7 +74,6 @@
>
> #include "access-helper.h"
>
> -#define MAX(a, b) ((a) >= (b) ? (a) : (b))
>
> extern void check_wait(void);
> extern asmlinkage void rollback_handle_int(void);
> @@ -2005,6 +2004,7 @@ void __noreturn nmi_exception_handler(struct pt_regs *regs)
> unsigned long ebase;
> EXPORT_SYMBOL_GPL(ebase);
> unsigned long exception_handlers[32];
> +static unsigned long vi_vecbase;
> unsigned long vi_handlers[64];
>
> void reserve_exception_space(phys_addr_t addr, unsigned long size)
> @@ -2074,7 +2074,7 @@ static void *set_vi_srs_handler(int n, vi_handler_t addr, int srs)
> handler = (unsigned long) addr;
> vi_handlers[n] = handler;
>
> - b = (unsigned char *)(ebase + 0x200 + n*VECTORSPACING);
> + b = (unsigned char *)(vi_vecbase + n*VECTORSPACING);

Add spaces around * for consistency please.

[...]
> @@ -2370,20 +2370,33 @@ void __init trap_init(void)
> extern char except_vec3_generic;
> extern char except_vec4;
> extern char except_vec3_r4000;
> - unsigned long i, vec_size;
> + unsigned long i, vec_size, vi_vec_offset;
> phys_addr_t ebase_pa;
>
> check_wait();
>
> + if (cpu_has_veic || cpu_has_vint) {
> + switch (current_cpu_type()) {
> + case CPU_BMIPS3300:
> + case CPU_BMIPS4380:
> + vi_vec_offset = 0x400;
> + break;
> + case CPU_BMIPS5000:
> + vi_vec_offset = 0x1000;
> + break;
> + default:
> + vi_vec_offset = 0x200;
> + break;
> + }
> + vec_size = vi_vec_offset + VECTORSPACING*64;

Here as well...

[...]

MBR, Sergey