Re: [PATCH] modpost: Optimize symbol search from linear to binary search

From: Fangrui Song
Date: Sun Sep 24 2023 - 18:20:49 EST


On 2023-09-23, Masahiro Yamada wrote:
On Tue, Sep 19, 2023 at 6:06 AM Jack Brennen <jbrennen@xxxxxxxxxx> wrote:

Modify modpost to use binary search for converting addresses back
into symbol references. Previously it used linear search.

This change saves a few seconds of wall time for defconfig builds,
but can save several minutes on allyesconfigs.

Thanks.
Binary search is a good idea.


Before:
$ make LLVM=1 -j128 allyesconfig vmlinux -s KCFLAGS="-Wno-error"
Elapsed (wall clock) time (h:mm:ss or m:ss): 13:30.31

Instead of the time for the entire build,
can you put the time for the modpost command?

If you allyesconfig case,

$ time scripts/mod/modpost -M -m -a -N -o vmlinux.symvers vmlinux.o





diff --git a/scripts/mod/symsearch.c b/scripts/mod/symsearch.c
new file mode 100644
index 000000000000..aab79262512b
--- /dev/null
+++ b/scripts/mod/symsearch.c
@@ -0,0 +1,233 @@
+// SPDX-License-Identifier: GPL-2.0
+
+/* Helper functions for finding the symbol in an ELF which is "nearest"
+ * to a given address.
+ */


Can you use the following block comment style?

/*
* Helper functions for finding the symbol in an ELF which is "nearest"
* to a given address.
*/



+#include "modpost.h"
+
+/* Struct used for binary search. */

I think this obvious comment is unneeded.



+struct syminfo {
+ unsigned int symbol_index;
+ unsigned int section_index;
+ Elf_Addr addr;
+};
+
+/* Container used to hold an entire binary search table.
+ * Entries in table are ascending, sorted first by section_index,
+ * then by addr, and last by symbol_index. The sorting by
+ * symbol_index is used to duplicate the quirks of the prior
+ * find_nearest_sym() function, where exact matches to an address
+ * return the first symtab entry seen, but near misses return the
+ * last symtab entry seen.

Preserving this quirk makes the code complicated.

I do not mind changing the behavior of the corner case.





+ * The first and last entries of the table are sentinels and their
+ * values only matter in two places: when we sort the table, and
+ * on lookups, the end sentinel should not have an addr field which
+ * matches its immediate predecessor. To meet these requirements,
+ * we initialize them to (0,0,0) and (max,max,max), and then after
+ * sorting, we tweak the end sentinel's addr field accordingly.
+ */
+struct symsearch {
+ size_t table_size;
+ struct syminfo table[];
+};



syminfo::symbol_index is unsigned int.
symsearch::table_size is size_t.


symbol_index of the last element is always larger than
elf->symsearch->table_size.

So, the code works only within 32-bit width anyway.












+
+static inline bool is_sym_searchable(struct elf_info *elf, Elf_Sym *sym)
+{
+ return is_valid_name(elf, sym) != 0;
+}

If you call is_valid_name() directly, this function was unneeded?






+
+static int syminfo_compare(const void *s1, const void *s2)
+{
+ const struct syminfo *sym1 = s1;
+ const struct syminfo *sym2 = s2;
+
+ if (sym1->section_index > sym2->section_index)
+ return 1;
+ if (sym1->section_index < sym2->section_index)
+ return -1;
+ if (sym1->addr > sym2->addr)
+ return 1;
+ if (sym1->addr < sym2->addr)
+ return -1;
+ if (sym1->symbol_index > sym2->symbol_index)
+ return 1;
+ if (sym1->symbol_index < sym2->symbol_index)
+ return -1;
+ return 0;
+}
+
+static size_t symbol_count(struct elf_info *elf)
+{
+ size_t result = 0;
+
+ for (Elf_Sym *sym = elf->symtab_start; sym < elf->symtab_stop; sym++) {
+ if (is_sym_searchable(elf, sym))
+ result++;
+ }
+ return result;
+}
+
+/* Populate the search array that we just allocated.
+ * Be slightly paranoid here. If the ELF file changes during processing,

I could not understand. In which case, the ELF file changes?

modpost loads the entire file to memory first..

In which scenario, the memory content changes?






+ * or if the behavior of is_sym_searchable() changes during processing,
+ * we want to catch it; neither of those is acceptable.
+ */
+static void symsearch_populate(struct elf_info *elf,
+ struct syminfo *table,
+ size_t table_size)
+{
+ bool is_arm = (elf->hdr->e_machine == EM_ARM);
+
+ /* Start sentinel */
+ if (table_size-- == 0)
+ fatal("%s: size mismatch\n", __func__);
+ table->symbol_index = 0;
+ table->section_index = 0;
+ table->addr = 0;
+ table++;
+
+ for (Elf_Sym *sym = elf->symtab_start; sym < elf->symtab_stop; sym++) {
+ if (is_sym_searchable(elf, sym)) {
+ if (table_size-- == 0)
+ fatal("%s: size mismatch\n", __func__);
+ table->symbol_index = sym - elf->symtab_start;
+ table->section_index = get_secindex(elf, sym);
+ table->addr = sym->st_value;
+
+ /*
+ * For ARM Thumb instruction, the bit 0 of st_value is
+ * set if the symbol is STT_FUNC type. Mask it to get
+ * the address.
+ */
+ if (is_arm && ELF_ST_TYPE(sym->st_info) == STT_FUNC)
+ table->addr &= ~1;
+
+ table++;
+ }
+ }
+
+ /* End sentinel; all values are unsigned so -1 wraps to max */
+ if (table_size != 1)
+ fatal("%s: size mismatch\n", __func__);
+ table->symbol_index = -1;
+ table->section_index = -1;
+ table->addr = -1;
+}
+
+void symsearch_init(struct elf_info *elf)
+{
+ /* +2 here to allocate space for the start and end sentinels */
+ size_t table_size = symbol_count(elf) + 2;
+
+ elf->symsearch = NOFAIL(malloc(
+ sizeof(struct symsearch) +
+ sizeof(struct syminfo) * table_size));
+ elf->symsearch->table_size = table_size;
+
+ symsearch_populate(elf, elf->symsearch->table, table_size);
+ qsort(elf->symsearch->table, table_size,
+ sizeof(struct syminfo), syminfo_compare);
+
+ /* A bit of paranoia; make sure that the end sentinel's address is
+ * different than its predecessor. Not doing this could cause
+ * possible undefined behavior if anybody ever inserts a symbol
+ * with section_index and addr both at their max values.

I could not understand this comment.

If section_index and addr both at their max values at [table_size - 2],
->table[table_size - 2].addr + 1 wraps to zero.

The table is not sorted any longer?




+ * Doing this little bit of defensive programming is more efficient
+ * than checking for array overruns later.
+ */
+ elf->symsearch->table[table_size - 1].addr =
+ elf->symsearch->table[table_size - 2].addr + 1;
+}
+
+void symsearch_finish(struct elf_info *elf)
+{
+ free(elf->symsearch);
+ elf->symsearch = NULL;
+}
+
+/* Find the syminfo which is in secndx and "nearest" to addr.
+ * allow_negative: allow returning a symbol whose address is > addr.
+ * min_distance: ignore symbols which are further away than this.
+ *
+ * Returns a nonzero index into the symsearch table for success.
+ * Returns NULL if no legal symbol is found within the requested range.
+ */
+static size_t symsearch_find_impl(struct elf_info *elf, Elf_Addr addr,
+ unsigned int secndx, bool allow_negative,
+ Elf_Addr min_distance)
+{
+ /* Find the target in the array; it will lie between two elements.
+ * Invariant here: table[lo] < target <= table[hi]
+ * For the purposes of search, exact hits in the search array are
+ * considered greater than the target. This means that if we do
+ * get an exact hit, then once the search terminates, table[hi]
+ * will be the exact match which has the lowest symbol index.
+ */
+ struct syminfo *table = elf->symsearch->table;
+ size_t hi = elf->symsearch->table_size - 1;
+ size_t lo = 0;




The binary search code was implemented in a too complex way
to preserve the previous quirks.


I want to use the same comparison function for
qsort() and bsearch() to avoid paranoia.




How about this implementation?



static struct syminfo *symsearch_find_impl(struct elf_info *elf, Elf_Addr addr,
unsigned int secndx, bool
allow_negative,
Elf_Addr min_distance)
{
struct syminfo target = { .symbol_index = -1, .section_index =
secndx, .addr = addr };
struct syminfo *table = elf->symsearch->table;
unsigned int hi = elf->symsearch->table_size - 1;
unsigned int lo = 0;
struct syminfo *result = NULL;
Elf_Addr distance;

while (lo < hi) {
unsigned int mid = (lo + hi + 1) / 2;

if (syminfo_compare(&table[mid], &target) > 0)
hi = mid - 1;
else
lo = mid;
}

/*
* The target resides between lo and (lo + 1).
* If allow_negative is true, check both of them.
*/

if (allow_negative && lo + 1 < elf->symsearch->table_size &&
table[lo + 1].section_index == secndx) {
distance = table[lo + 1].addr - addr;
if (distance <= min_distance) {
min_distance = distance;
result = &table[lo + 1];
}
}

if (table[lo].section_index == secndx) {
distance = addr - table[lo].addr;
if (distance <= min_distance)
result = &table[lo];
}

return result;
}

I think this implementation (shrinking [lo,hi] to [lo,mid-1] or
[mid,hi]) is better than the original one (shrinking [lo,hi] to [lo,mid]
or [mid,hi], a bit wasteful).

The original patch uses `if (mid == lo) break;`, which I consider not so
elegant.

However, the `- 1` part in `unsigned int hi = elf->symsearch->table_size - 1;` can be improved.
I'd prefer an implementation similar to typical C++ https://en.cppreference.com/w/cpp/algorithm/upper_bound implementation.

lo = 0;
hi = n; // or replace hi with count
while (lo < hi) {
mid = (lo + hi) / 2; // we don't care about (lo+hi) overflow
if (less_or_eq(&table[mid], &target))
lo = mid+1;
else
hi = mid;
}

// lo == hi: the index of the first element that is > target
// if elements equal to target are present, they are on the left of lo

Elf_Sym *symsearch_find_nearest(struct elf_info *elf, Elf_Addr addr,
unsigned int secndx, bool allow_negative,
Elf_Addr min_distance)
{
struct syminfo *result;

result = symsearch_find_impl(elf, addr, secndx,
allow_negative, min_distance);
if (!result)
return NULL;

return &elf->symtab_start[result->symbol_index];
}



This does not preserve the previous quirks.

If there are multiple entries with the same address,
it always returns the last element.

I did not expect sentinels.

I did not do thorough tests, but it seems to be working for me.




Also, please call symsearch_find_nearest() directly
and remove symfind_nearest_sym().






--
Best Regards

Masahiro Yamada