Re: [PATCH 0/2] fix vma->anon_vma check for per-VMA locking; fix anon_vma memory ordering

From: Nadav Amit
Date: Thu Jul 27 2023 - 15:11:14 EST




> On Jul 27, 2023, at 7:57 AM, Will Deacon <will@xxxxxxxxxx> wrote:
>
> On Thu, Jul 27, 2023 at 04:39:34PM +0200, Jann Horn wrote:
>> On Thu, Jul 27, 2023 at 1:19 AM Paul E. McKenney <paulmck@xxxxxxxxxx> wrote:
>>>
>>> On Wed, Jul 26, 2023 at 11:41:01PM +0200, Jann Horn wrote:
>>>> Hi!
>>>>
>>>> Patch 1 here is a straightforward fix for a race in per-VMA locking code
>>>> that can lead to use-after-free; I hope we can get this one into
>>>> mainline and stable quickly.
>>>>
>>>> Patch 2 is a fix for what I believe is a longstanding memory ordering
>>>> issue in how vma->anon_vma is used across the MM subsystem; I expect
>>>> that this one will have to go through a few iterations of review and
>>>> potentially rewrites, because memory ordering is tricky.
>>>> (If someone else wants to take over patch 2, I would be very happy.)
>>>>
>>>> These patches don't really belong together all that much, I'm just
>>>> sending them as a series because they'd otherwise conflict.
>>>>
>>>> I am CCing:
>>>>
>>>> - Suren because patch 1 touches his code
>>>> - Matthew Wilcox because he is also currently working on per-VMA
>>>> locking stuff
>>>> - all the maintainers/reviewers for the Kernel Memory Consistency Model
>>>> so they can help figure out the READ_ONCE() vs smp_load_acquire()
>>>> thing
>>>
>>> READ_ONCE() has weaker ordering properties than smp_load_acquire().
>>>
>>> For example, given a pointer gp:
>>>
>>> p = whichever(gp);
>>> a = 1;
>>> r1 = p->b;
>>> if ((uintptr_t)p & 0x1)
>>> WRITE_ONCE(b, 1);
>>> WRITE_ONCE(c, 1);
>>>
>>> Leaving aside the "&" needed by smp_load_acquire(), if "whichever" is
>>> "READ_ONCE", then the load from p->b and the WRITE_ONCE() to "b" are
>>> ordered after the load from gp (the former due to an address dependency
>>> and the latter due to a (fragile) control dependency). The compiler
>>> is within its rights to reorder the store to "a" to precede the load
>>> from gp. The compiler is forbidden from reordering the store to "c"
>>> wtih the load from gp (because both are volatile accesses), but the CPU
>>> is completely within its rights to do this reordering.
>>>
>>> But if "whichever" is "smp_load_acquire()", all four of the subsequent
>>> memory accesses are ordered after the load from gp.
>>>
>>> Similarly, for WRITE_ONCE() and smp_store_release():
>>>
>>> p = READ_ONCE(gp);
>>> r1 = READ_ONCE(gi);
>>> r2 = READ_ONCE(gj);
>>> a = 1;
>>> WRITE_ONCE(b, 1);
>>> if (r1 & 0x1)
>>> whichever(p->q, r2);
>>>
>>> Again leaving aside the "&" needed by smp_store_release(), if "whichever"
>>> is WRITE_ONCE(), then the load from gp, the load from gi, and the load
>>> from gj are all ordered before the store to p->q (by address dependency,
>>> control dependency, and data dependency, respectively). The store to "a"
>>> can be reordered with the store to p->q by the compiler. The store to
>>> "b" cannot be reordered with the store to p->q by the compiler (again,
>>> both are volatile), but the CPU is free to reorder them, especially when
>>> whichever() is implemented as a conditional store.
>>>
>>> But if "whichever" is "smp_store_release()", all five of the earlier
>>> memory accesses are ordered before the store to p->q.
>>>
>>> Does that help, or am I missing the point of your question?
>>
>> My main question is how permissible/ugly you think the following use
>> of READ_ONCE() would be, and whether you think it ought to be an
>> smp_load_acquire() instead.
>>
>> Assume that we are holding some kind of lock that ensures that the
>> only possible concurrent update to "vma->anon_vma" is that it changes
>> from a NULL pointer to a non-NULL pointer (using smp_store_release()).
>>
>>
>> if (READ_ONCE(vma->anon_vma) != NULL) {
>> // we now know that vma->anon_vma cannot change anymore
>>
>> // access the same memory location again with a plain load
>> struct anon_vma *a = vma->anon_vma;
>>
>> // this needs to be address-dependency-ordered against one of
>> // the loads from vma->anon_vma
>> struct anon_vma *root = a->root;
>> }
>>
>>
>> Is this fine? If it is not fine just because the compiler might
>> reorder the plain load of vma->anon_vma before the READ_ONCE() load,
>> would it be fine after adding a barrier() directly after the
>> READ_ONCE()?
>
> I'm _very_ wary of mixing READ_ONCE() and plain loads to the same variable,
> as I've run into cases where you have sequences such as:
>
> // Assume *ptr is initially 0 and somebody else writes it to 1
> // concurrently
>
> foo = *ptr;
> bar = READ_ONCE(*ptr);
> baz = *ptr;
>
> and you can get foo == baz == 0 but bar == 1 because the compiler only
> ends up reading from memory twice.
>
> That was the root cause behind f069faba6887 ("arm64: mm: Use READ_ONCE
> when dereferencing pointer to pte table"), which was very unpleasant to
> debug.

Interesting. I wonder if you considered adding to READ_ONCE() something
like:

asm volatile("" : "+g" (x) );

So later loads (such as baz = *ptr) would reload the updated value.