Re: [PATCH] backlight: gpio_backlight: Drop output gpio direction check for initial power state

From: Daniel Thompson
Date: Thu Jul 20 2023 - 07:27:55 EST


On Thu, Jul 20, 2023 at 06:06:27AM +0000, Ying Liu wrote:
> Bootloader may leave gpio direction as input and gpio value as logical low.
> It hints that initial backlight power state should be FB_BLANK_POWERDOWN
> since the gpio value is literally logical low.

To be honest this probably "hints" that the bootloader simply didn't
consider the backlight at all :-) . I'd rather the patch description
focus on what circumstances lead to the current code making a bad
decision. More like:

If the GPIO pin is in the input state but the backlight is currently
off due to default pull downs then ...

> So, let's drop output gpio
> direction check and only check gpio value to set the initial power state.

This check was specifically added by Bartosz so I'd be interested in his
opinion of this change (especially since he is now a GPIO maintainer)!

What motivates (or motivated) the need to check the direction rather
than just read that current logic level on the pin?


Daniel.
[I'm done but since Bartosz and Linus were not on copy of the original
thread I've left the rest of the patch below as a convenience ;-) ]


> Signed-off-by: Liu Ying <victor.liu@xxxxxxx>
> ---
> drivers/video/backlight/gpio_backlight.c | 3 +--
> 1 file changed, 1 insertion(+), 2 deletions(-)
>
> diff --git a/drivers/video/backlight/gpio_backlight.c b/drivers/video/backlight/gpio_backlight.c
> index d3bea42407f1..d28c30b2a35d 100644
> --- a/drivers/video/backlight/gpio_backlight.c
> +++ b/drivers/video/backlight/gpio_backlight.c
> @@ -87,8 +87,7 @@ static int gpio_backlight_probe(struct platform_device *pdev)
> /* Not booted with device tree or no phandle link to the node */
> bl->props.power = def_value ? FB_BLANK_UNBLANK
> : FB_BLANK_POWERDOWN;
> - else if (gpiod_get_direction(gbl->gpiod) == 0 &&
> - gpiod_get_value_cansleep(gbl->gpiod) == 0)
> + else if (gpiod_get_value_cansleep(gbl->gpiod) == 0)
> bl->props.power = FB_BLANK_POWERDOWN;
> else
> bl->props.power = FB_BLANK_UNBLANK;
> --
> 2.37.1
>