Re: [PATCH bpf-next] bpf: btf: restore resolve_mode when popping the resolve stack

From: Martin KaFai Lau
Date: Wed May 17 2023 - 02:27:04 EST


On 5/15/23 5:15 AM, Lorenz Bauer wrote:
In commit 9b459804ff99 ("btf: fix resolving BTF_KIND_VAR after ARRAY, STRUCT, UNION, PTR")
I fixed a bug that occurred during resolving of a DATASEC by strategically resetting
resolve_mode. This fixes the immediate bug but leaves us open to future bugs where
nested types have to be resolved.

hmm... future bugs like when adding new BTF_KIND in the future?


The problem is that env_stack_pop_resolved never restores the previously active
resolve mode when discarding a stack item. Fix this by adding the previous resolve
mode to each resolve_vertex and updating env->resolve_mode during pop.

Signed-off-by: Lorenz Bauer <lmb@xxxxxxxxxxxxx>
---
kernel/bpf/btf.c | 22 +++++++++++++---------
1 file changed, 13 insertions(+), 9 deletions(-)

diff --git a/kernel/bpf/btf.c b/kernel/bpf/btf.c
index 6b682b8e4b50..4d6c1d0e8b7c 100644
--- a/kernel/bpf/btf.c
+++ b/kernel/bpf/btf.c
@@ -264,10 +264,19 @@ enum verifier_phase {
CHECK_TYPE,
};
+enum resolve_mode {
+ RESOLVE_TBD, /* To Be Determined */
+ RESOLVE_PTR, /* Resolving for Pointer */
+ RESOLVE_STRUCT_OR_ARRAY, /* Resolving for struct/union
+ * or array
+ */
+};
+
struct resolve_vertex {
const struct btf_type *t;
u32 type_id;
u16 next_member;
+ enum resolve_mode parent_mode;
};
enum visit_state {
@@ -276,13 +285,6 @@ enum visit_state {
RESOLVED,
};
-enum resolve_mode {
- RESOLVE_TBD, /* To Be Determined */
- RESOLVE_PTR, /* Resolving for Pointer */
- RESOLVE_STRUCT_OR_ARRAY, /* Resolving for struct/union
- * or array
- */
-};
#define MAX_RESOLVE_DEPTH 32
@@ -1811,6 +1813,7 @@ static int env_stack_push(struct btf_verifier_env *env,
v->t = t;
v->type_id = type_id;
v->next_member = 0;
+ v->parent_mode = env->resolve_mode;
if (env->resolve_mode == RESOLVE_TBD) {
if (btf_type_is_ptr(t))
@@ -1832,13 +1835,15 @@ static void env_stack_pop_resolved(struct btf_verifier_env *env,
u32 resolved_type_id,
u32 resolved_size)
{
- u32 type_id = env->stack[--(env->top_stack)].type_id;
+ struct resolve_vertex *v = &env->stack[--(env->top_stack)];
+ u32 type_id = v->type_id;
struct btf *btf = env->btf;
type_id -= btf->start_id; /* adjust to local type id */
btf->resolved_sizes[type_id] = resolved_size;
btf->resolved_ids[type_id] = resolved_type_id;
env->visit_states[type_id] = RESOLVED;
+ env->resolve_mode = v->parent_mode;

Other than datasec, could v->parent_mode and env->resolve_mode be different while resolving? I would prefer to keep the 'env->resolve_mode = RESOLVE_TBD' in btf_datasec_resolve() to make this special case clear.

}
static const struct resolve_vertex *env_stack_peak(struct btf_verifier_env *env)
@@ -4541,7 +4546,6 @@ static int btf_datasec_resolve(struct btf_verifier_env *env,
struct btf *btf = env->btf;
u16 i;
- env->resolve_mode = RESOLVE_TBD;
for_each_vsi_from(i, v->next_member, v->t, vsi) {
u32 var_type_id = vsi->type, type_id, type_size = 0;
const struct btf_type *var_type = btf_type_by_id(env->btf,