Re: [PATCH 07/32] mm: Bring back vmalloc_exec

From: Eric Biggers
Date: Sun May 14 2023 - 14:43:36 EST


On Sun, May 14, 2023 at 01:45:29AM -0400, Kent Overstreet wrote:
> On Fri, May 12, 2023 at 06:57:52PM -0700, Eric Biggers wrote:
> > First, I wanted to mention that decoding of variable-length fields has been
> > extensively studied for decompression algorithms, e.g. for Huffman decoding.
> > And it turns out that it can be done branchlessly. The basic idea is that you
> > have a branchless refill step that looks like the following:
> >
> > #define REFILL_BITS_BRANCHLESS() \
> > bitbuf |= get_unaligned_u64(p) << bitsleft; \
> > p += 7 - ((bitsleft >> 3) & 0x7); \
> > bitsleft |= 56;
> >
> > That branchlessly ensures that 'bitbuf' contains '56 <= bitsleft <= 63' bits.
> > Then, the needed number of bits can be removed and returned:
> >
> > #define READ_BITS(n) \
> > REFILL_BITS_BRANCHLESS(); \
> > tmp = bitbuf & (((u64)1 << (n)) - 1); \
> > bitbuf >>= (n); \
> > bitsleft -= (n); \
> > tmp
> >
> > If you're interested, I can give you some references about the above method.
>
> I might be interested in those references, new bit tricks and integer
> encodings are always fun :)

There are some good blog posts by Fabian Giese:

* https://fgiesen.wordpress.com/2018/02/19/reading-bits-in-far-too-many-ways-part-1/
* https://fgiesen.wordpress.com/2018/02/20/reading-bits-in-far-too-many-ways-part-2/
* https://fgiesen.wordpress.com/2018/09/27/reading-bits-in-far-too-many-ways-part-3/

And the examples I gave above are basically what I use in libdeflate:
https://github.com/ebiggers/libdeflate/blob/master/lib/deflate_decompress.c

> > But, I really just wanted to mention it for completeness, since I think you'd
> > actually want to go in a slightly different direction, since (a) you have all
> > the field widths available from the beginning, as opposed to being interleaved
> > into the bitstream itself (as is the case in Huffman decoding for example), so
> > you're not limited to serialized decoding of each field, (b) your fields are up
> > to 96 bits, and (c) you've selected a bitstream convention that seems to make it
> > such that your stream *must* be read in aligned units of u64, so I don't think
> > something like REFILL_BITS_BRANCHLESS() could work for you anyway.
> >
> > What I would suggest instead is preprocessing the list of 6 field lengths to
> > create some information that can be used to extract all 6 fields branchlessly
> > with no dependencies between different fields. (And you clearly *can* add a
> > preprocessing step, as you already have one -- the dynamic code generator.)
> >
> > So, something like the following:
> >
> > const struct field_info *info = &format->fields[0];
> >
> > field0 = (in->u64s[info->word_idx] >> info->shift1) & info->mask;
> > field0 |= in->u64s[info->word_idx - 1] >> info->shift2;
> >
> > ... but with the code for all 6 fields interleaved.
> >
> > On modern CPUs, I think that would be faster than your current C code.
> >
> > You could do better by creating variants that are specialized for specific
> > common sets of parameters. During "preprocessing", you would select a variant
> > and set an enum accordingly. During decoding, you would switch on that enum and
> > call the appropriate variant. (This could also be done with a function pointer,
> > of course, but indirect calls are slow these days...)
>
> testing random btree updates:
>
> dynamically generated unpack:
> rand_insert: 20.0 MiB with 1 threads in 33 sec, 1609 nsec per iter, 607 KiB per sec
>
> old C unpack:
> rand_insert: 20.0 MiB with 1 threads in 35 sec, 1672 nsec per iter, 584 KiB per sec
>
> the Eric Biggers special:
> rand_insert: 20.0 MiB with 1 threads in 35 sec, 1676 nsec per iter, 583 KiB per sec
>
> Tested two versions of your approach, one without a shift value, one
> where we use a shift value to try to avoid unaligned access - second was
> perhaps 1% faster
>
> so it's not looking good. This benchmark doesn't even hit on
> unpack_key() quite as much as I thought, so the difference is
> significant.
>
> diff --git a/fs/bcachefs/bkey.c b/fs/bcachefs/bkey.c

I don't know what this patch applies to, so I can't properly review it.

I suggest checking the assembly and making sure it is what is expected.

In general, for this type of thing it's also helpful to put together a userspace
micro-benchmark program so that it's very fast to evaluate different options.
Building and booting a kernel and doing some I/O benchmark on a bcachefs sounds
much more time consuming and less precise.

> -struct bkey __bch2_bkey_unpack_key(const struct bkey_format_processed *format_p,
> +struct bkey __bch2_bkey_unpack_key(const struct bkey_format_processed *format,
> const struct bkey_packed *in)
> {
> - const struct bkey_format *format = &format_p->f;
> - struct unpack_state state = unpack_state_init(format, in);
> struct bkey out;
>
> - EBUG_ON(format->nr_fields != BKEY_NR_FIELDS);
> - EBUG_ON(in->u64s < format->key_u64s);
> + EBUG_ON(format->f.nr_fields != BKEY_NR_FIELDS);
> + EBUG_ON(in->u64s < format->f.key_u64s);
> EBUG_ON(in->format != KEY_FORMAT_LOCAL_BTREE);
> - EBUG_ON(in->u64s - format->key_u64s + BKEY_U64s > U8_MAX);
> + EBUG_ON(in->u64s - format->f.key_u64s + BKEY_U64s > U8_MAX);
>
> - out.u64s = BKEY_U64s + in->u64s - format->key_u64s;
> + out.u64s = BKEY_U64s + in->u64s - format->f.key_u64s;
> out.format = KEY_FORMAT_CURRENT;
> out.needs_whiteout = in->needs_whiteout;
> out.type = in->type;
> out.pad[0] = 0;
>
> + if (likely(format->aligned)) {
> +#define x(id, field) out.field = get_aligned_field(format, in, id);
> + bkey_fields()
> +#undef x
> + } else {
> + struct unpack_state state = unpack_state_init(&format->f, in);
> +
> #define x(id, field) out.field = get_inc_field(&state, id);
> - bkey_fields()
> + bkey_fields()
> #undef x
> + }

It looks like you didn't change the !aligned case. How often is the 'aligned'
case taken?

I think it would also help if the generated assembly had the handling of the
fields interleaved. To achieve that, it might be necessary to interleave the C
code.

- Eric