Re: [PATCH 0/4] rust: alloc: vec: Add some missing fallible try_* methods

From: Miguel Ojeda
Date: Sun Apr 09 2023 - 23:43:21 EST


On Fri, Feb 24, 2023 at 10:12 AM Asahi Lina <lina@xxxxxxxxxxxxx> wrote:
>
> Hi everyone!
>
> This short series is part of the set of dependencies for the drm/asahi
> Apple M1/M2 GPU driver.
>
> This series imports part of a commit from Miguel in
> rust-for-linux/linux, which adds missing fallible
> mutation/allocation methods to `Vec`. These are generally useful to make
> standard features available to the kernel environment, which does not
> have infallible allocation.
>
> The additions in turn depend on importing two submodules from the Rust
> stdlib, which I have attributed using the same commit message template
> used for the original import of this part of the codebase. These
> versions come from Rust 1.66, but also build on Rust 1.62 (the current
> version upstream). I added the SPDX identifiers in a separate commit to
> clearly separate the original code from subsequent changes.

I have used the 1.62.0 versions to keep things aligned.

More importantly, I matched the new fallible methods to those in
1.62.0, since the commit used to import them was quite old and there
have been changes since then.

Applied to `rust-next`. Thanks!

Cheers,
Miguel