Re: [PATCH net-next v1 02/13] net: wwan: tmi: Add buffer management

From: Sergey Ryazanov
Date: Fri Dec 16 2022 - 15:18:37 EST


Hello Yanchao,

sorry for late response, please find some thoughts below.

On 09.12.2022 14:26, Yanchao Yang (杨彦超) wrote:
On Sun, 2022-12-04 at 22:58 +0400, Sergey Ryazanov wrote:
On 22.11.2022 15:11, Yanchao Yang wrote:
From: MediaTek Corporation <linuxwwan@xxxxxxxxxxxx>

To malloc I/O memory as soon as possible, buffer management comes
into being.
It creates buffer pools that reserve some buffers through deferred
works when
the driver isn't busy.

The buffer management provides unified memory allocation/de-
allocation
interfaces for other modules. It supports two buffer types of SKB
and page.
Two reload work queues with different priority values are provided
to meet
various requirements of the control plane and the data plane.

When the reserved buffer count of the pool is less than a threshold
(default
is 2/3 of the pool size), the reload work will restart to allocate
buffers
from the OS until the buffer pool becomes full. When the buffer
pool fills,
the OS will recycle the buffer freed by the user.

Signed-off-by: Mingliang Xu <mingliang.xu@xxxxxxxxxxxx>
Signed-off-by: MediaTek Corporation <linuxwwan@xxxxxxxxxxxx>
---
drivers/net/wwan/mediatek/Makefile | 3 +-
drivers/net/wwan/mediatek/mtk_bm.c | 369
++++++++++++++++++++++++++++
drivers/net/wwan/mediatek/mtk_bm.h | 79 ++++++
drivers/net/wwan/mediatek/mtk_dev.c | 11 +-
drivers/net/wwan/mediatek/mtk_dev.h | 1 +
5 files changed, 461 insertions(+), 2 deletions(-)
create mode 100644 drivers/net/wwan/mediatek/mtk_bm.c
create mode 100644 drivers/net/wwan/mediatek/mtk_bm.h

Yanchao, can you share some numbers, how this custom pool is
outperform
the regular kernel allocator?
Prepare 2 drivers *.ko for comparison.
Driver A (following named A): enable pre-allocate buffer pool.
Driver B (following named A): disenable pre-allocate buffer pool. It
uses kernel API directly (__dev_alloc_skb and netdev_alloc_frag)

Test Instrument: Keysight UXM TA
Iperf command:
Server Command: iperf3 -s -p 5002 -i 1
Client Command: iperf3 -c 192.168.2.1 -p 5002 -i 1 -w 8M -t 30 -R -P 5

Test result: Fig 1. A’s TCP DL throughput Fig 2. B’s TCP DL throughput
(Ref attachment)

From the results, it represents that the A’s IP packets throughput
reaches 7Gbits/sec, while B’s throughput is 4.7Gbits/sec. A’s
throughput is up about 50% compared with B.

In addition, from ftrace, it represents following results.
A: it takes 14.241828s for allocating 33211099 buffers. The average
time is about 0.4us.
B: it takes 7.677069s for allocating 10890789 buffers. The average time
is about 0.7us.

Thank you for this impressive comparison test. There is something to think about here.

In a common case, the kernel memory API is fast enough to guarantee multi-gigabit throughput. So if some custom code outperforms it, then either (a) you have found some corner case where the kernel memory API is deadly slow and should be improved, or (b) there is something wrong with a driver code. My point is that a driver should not implement custom memory management since that leads to a driver complexity without any real performance improvement.

The test shows the really significant difference between the custom memory pool and the direct kernel API calling. So let's try to figure out what is going on.

I assume that the control path (CLDMA) could not cause that much performance degradation due to the low control messages traffic. So most probably the root cause is somewhere in the data path (DPMAIF). Correct me if my assumption is wrong.

Digging deeper into the driver code, I noticed that there actually two types of pools (buffers). One pool type contains ready-made skbs, and the other contains just page fragments. And both types of pools are utilized in the data Rx path. Have you tried measuring which type of pool improves performance more significantly?

I also noticed that neither allocated skb nor allocated page fragments are freed in the DPMAIF code. So the improvement is not connected to optimal caching (i.e. memory reuse). Thus memory allocation improvement is most likely caused by avoiding of some contention.

The pool reload is performed in the context of work. And if I am not mistaken, then skbs and fragments are also taken from preallocated pools in the context of work to reinitialize the BAT (Rx) ring buffer. There is no difference in the matter of priority. Both the pool reload and the Rx ring buffer reload functions are called with the same priority on an arbitrary CPU in the absence of other high priority tasks (e.g. tasklets, irq). The only obvious difference is the invocation rate. The pool reload operation is triggered as soon as the pool level falls below the predefined threshold (currently 67%). While the Rx ring reload operation is called on each NAPI poll. Have you considered introducing a threshold similar to the pool reload threshold and calling the rx ring reload less frequently?

--
Sergey