Re: [PATCH v4 1/2] random: set fast pool count to zero in cpuhp prepare

From: Jason A. Donenfeld
Date: Thu Feb 17 2022 - 07:02:24 EST


Alas I've finally realized the rollback logic makes this inoperable
too, in which those workers are unbound at one phase, but then we
never hit this stage, so we never zero them back. So, a v5 is coming
up, where I'll implement basically your exact suggestion from before.