[PATCH 8/8] drm/fourcc: Add DRM_FORMAT_D1

From: Geert Uytterhoeven
Date: Tue Feb 15 2022 - 11:52:43 EST


Introduce a fourcc code for a single-channel frame buffer format with two
darkness levels. This can be used for two-level dark-on-light displays.

As the number of bits per pixel is less than eight, this relies on
proper block handling for the calculation of bits per pixel and pitch.

Signed-off-by: Geert Uytterhoeven <geert@xxxxxxxxxxxxxx>
---
drivers/gpu/drm/drm_fourcc.c | 2 ++
include/uapi/drm/drm_fourcc.h | 3 +++
2 files changed, 5 insertions(+)

diff --git a/drivers/gpu/drm/drm_fourcc.c b/drivers/gpu/drm/drm_fourcc.c
index c12e48ecb1ab8aad..d00ce5d8d1fb9dd3 100644
--- a/drivers/gpu/drm/drm_fourcc.c
+++ b/drivers/gpu/drm/drm_fourcc.c
@@ -151,6 +151,8 @@ const struct drm_format_info *__drm_format_info(u32 format)
{ .format = DRM_FORMAT_C4, .depth = 4, .num_planes = 1,
.char_per_block = { 1, }, .block_w = { 2, }, .block_h = { 1, }, .hsub = 1, .vsub = 1 },
{ .format = DRM_FORMAT_C8, .depth = 8, .num_planes = 1, .cpp = { 1, 0, 0 }, .hsub = 1, .vsub = 1 },
+ { .format = DRM_FORMAT_D1, .depth = 1, .num_planes = 1,
+ .char_per_block = { 1, }, .block_w = { 8, }, .block_h = { 1, }, .hsub = 1, .vsub = 1 },
{ .format = DRM_FORMAT_R1, .depth = 1, .num_planes = 1,
.char_per_block = { 1, }, .block_w = { 8, }, .block_h = { 1, }, .hsub = 1, .vsub = 1 },
{ .format = DRM_FORMAT_R2, .depth = 2, .num_planes = 1,
diff --git a/include/uapi/drm/drm_fourcc.h b/include/uapi/drm/drm_fourcc.h
index 8605a1acc6813e6c..c15c6efcc65e5827 100644
--- a/include/uapi/drm/drm_fourcc.h
+++ b/include/uapi/drm/drm_fourcc.h
@@ -104,6 +104,9 @@ extern "C" {
#define DRM_FORMAT_C4 fourcc_code('C', '4', ' ', ' ') /* [3:0] C */
#define DRM_FORMAT_C8 fourcc_code('C', '8', ' ', ' ') /* [7:0] C */

+/* 1 bpp Darkness */
+#define DRM_FORMAT_D1 fourcc_code('D', '1', ' ', ' ') /* [0] D */
+
/* 1 bpp Red */
#define DRM_FORMAT_R1 fourcc_code('R', '1', ' ', ' ') /* [0] R */

--
2.25.1