Re: [RFC PATCH 00/10] KVM: selftests: Add support for test-selectable ucall implementations

From: Michael Roth
Date: Wed Jan 05 2022 - 17:33:28 EST


On Wed, Jan 05, 2022 at 10:02:53PM +0000, Sean Christopherson wrote:
> On Wed, Jan 05, 2022, Michael Roth wrote:
> > On Wed, Jan 05, 2022 at 07:40:57PM +0000, Sean Christopherson wrote:
> > > As for ucall_init(), I think the best approach would be to make kvm_vm_elf_load()
> > > a static and replace all calls with:
> > >
> > > kvm_vm_load_guest(vm);
> > >
> > > where its implementation is:
> > >
> > > void kvm_vm_load_guest(struct kvm_vm *vm)
> > > {
> > > kvm_vm_elf_load(vm, program_invocation_name);
> > >
> > > ucall_init(vm);
> > > }
> > >
> > > The logic being that if a test creates a VM but never loads any code into the guest,
> > > e.g. kvm_create_max_vcpus, then it _can't_ make ucalls.
> >
> > Makes sense. And if different ops are needed for vmgexit()/tdcall() it
> > could be something like (if based on patches 1-5 of this series, and
> > extending vm_guest_mode as you suggested earlier):
> >
> > void kvm_vm_load_guest(struct kvm_vm *vm)
> > {
> >
> > kvm_vm_elf_load(vm, program_invocation_name);
> >
> > if (vm->mode == VM_MODE_SEV)
> > ucall_init_ops(vm, ucall_ops_pio_vmgexit);
> > else (vm->vm_type == VM_MODE_TDX)
>
> I don't think we want to do this here, but instead down in the arch-specific
> ucall_init(). Also, not sure if I was clear before (can't tell what you interpreted
> based on the above snippet), but I think we'll want VM_MODE_SEV etc... to be
> modifiers on top of the VA/PA stuff.

Ok, something like this (with additional ones added as-needed)?

#define VM_MODE_DEFAULT VM_MODE_PXXV48_4K
+#define SEV_VM_MODE_DEFAULT SEV_VM_MODE_PXXV48_4K

enum vm_guest_mode {
...
VM_MODE_PXXV48_4K,
...
NUM_VM_MODES,
+ SEV_VM_MODE_PXXV48_4K,
+ NUM_VM_MODES_EXTENDED,
}

>
> > ucall_init_ops(vm, ucall_ops_pio_tdcall);
> > else
> > ucall_init_ops(vm, ucall_ops_pio);
> >
> > Shame we have to update all the kvm_vm_elf_load() call-sites, but
> > they'd end up potentially breaking things if left as-is anyway.
> >
> > Were you planning on sending patches for these changes, or should I incorporate
> > your prototype and take a stab at the other changes as part of v2 of this
> > series?
>
> Nope, all yours. Thanks!

Thanks for the suggestions!