[PATCH 6/6] ASoC: soc-pcm: fix BE handling of PAUSE_RELEASE

From: Pierre-Louis Bossart
Date: Tue Dec 07 2021 - 13:10:29 EST


A BE connected to more than one FE, e.g. in a mixer case, can go
through the following transitions.

play FE1 -> BE state is START
pause FE1 -> BE state is PAUSED
play FE2 -> BE state is START
stop FE2 -> BE state is STOP (see note [1] below)
release FE1 -> BE state is START
stop FE1 -> BE state is STOP

play FE1 -> BE state is START
pause FE1 -> BE state is PAUSED
play FE2 -> BE state is START
release FE1 -> BE state is START
stop FE2 -> BE state is START
stop FE1 -> BE state is STOP

play FE1 -> BE state is START
play FE2 -> BE state is START (no change)
pause FE1 -> BE state is START (no change)
pause FE2 -> BE state is PAUSED
release FE1 -> BE state is START
release FE2 -> BE state is START (no change)
stop FE1 -> BE state is START (no change)
stop FE2 -> BE state is STOP

The existing code for PAUSE_RELEASE only allows for the case where the
BE is paused, which clearly would not work in the sequences above.

Extend the allowed states to restart the BE when PAUSE_RELEASE is
received, and increase the refcount if the BE is already in START.

[1] the existing logic does not move the BE state back to PAUSED when
the FE2 is stopped. This patch does not change the logic; it would be
painful to keep a history of changes on the FE side, the state machine
is already rather complicated with transitions based on the last BE
state and the trigger type.

Reported-by: Bard Liao <bard.liao@xxxxxxxxx>
Signed-off-by: Pierre-Louis Bossart <pierre-louis.bossart@xxxxxxxxxxxxxxx>
Reviewed-by: Kai Vehmanen <kai.vehmanen@xxxxxxxxxxxxxxx>
Reviewed-by: Bard Liao <yung-chuan.liao@xxxxxxxxxxxxxxx>
Reviewed-by: Ranjani Sridharan <ranjani.sridharan@xxxxxxxxxxxxxxx>
---
sound/soc/soc-pcm.c | 5 ++++-
1 file changed, 4 insertions(+), 1 deletion(-)

diff --git a/sound/soc/soc-pcm.c b/sound/soc/soc-pcm.c
index 05a0f52eb11b..7abfc48b26ca 100644
--- a/sound/soc/soc-pcm.c
+++ b/sound/soc/soc-pcm.c
@@ -2140,7 +2140,10 @@ int dpcm_be_dai_trigger(struct snd_soc_pcm_runtime *fe, int stream,
be->dpcm[stream].state = SND_SOC_DPCM_STATE_START;
break;
case SNDRV_PCM_TRIGGER_PAUSE_RELEASE:
- if ((be->dpcm[stream].state != SND_SOC_DPCM_STATE_PAUSED))
+ if (!be->dpcm[stream].be_start &&
+ (be->dpcm[stream].state != SND_SOC_DPCM_STATE_START) &&
+ (be->dpcm[stream].state != SND_SOC_DPCM_STATE_STOP) &&
+ (be->dpcm[stream].state != SND_SOC_DPCM_STATE_PAUSED))
goto next;

be->dpcm[stream].be_start++;
--
2.25.1