Re: [PATCH v4 7/9] media: aspeed: Support aspeed mode to reduce compressed data

From: Sakari Ailus
Date: Mon Nov 15 2021 - 03:20:06 EST


Hi Jammy,

Thanks for the patch. A few comments below...

On Mon, Nov 15, 2021 at 03:44:35PM +0800, Jammy Huang wrote:
> @@ -969,35 +1045,70 @@ static void aspeed_video_set_resolution(struct aspeed_video *video)
>
> static void aspeed_video_update_regs(struct aspeed_video *video)
> {
> - u32 comp_ctrl = VE_COMP_CTRL_RSVD |
> - FIELD_PREP(VE_COMP_CTRL_DCT_LUM, video->jpeg_quality) |
> - FIELD_PREP(VE_COMP_CTRL_DCT_CHR, video->jpeg_quality | 0x10);
> + u8 jpeg_hq_quality = clamp((int)video->jpeg_hq_quality - 1, 0,
> + ASPEED_VIDEO_JPEG_NUM_QUALITIES - 1);
> + u32 comp_ctrl = FIELD_PREP(VE_COMP_CTRL_DCT_LUM, video->jpeg_quality) |
> + FIELD_PREP(VE_COMP_CTRL_DCT_CHR, video->jpeg_quality | 0x10) |
> + FIELD_PREP(VE_COMP_CTRL_EN_HQ, video->hq_mode) |
> + FIELD_PREP(VE_COMP_CTRL_HQ_DCT_LUM, jpeg_hq_quality) |
> + FIELD_PREP(VE_COMP_CTRL_HQ_DCT_CHR, jpeg_hq_quality |
> + 0x10);
> u32 ctrl = 0;
> - u32 seq_ctrl = VE_SEQ_CTRL_JPEG_MODE;
> + u32 seq_ctrl = 0;
>
> - v4l2_dbg(1, debug, &video->v4l2_dev, "framerate(%d)\n",
> - video->frame_rate);
> - v4l2_dbg(1, debug, &video->v4l2_dev, "subsample(%s)\n",
> + v4l2_dbg(1, debug, &video->v4l2_dev, "framerate(%d)\n", video->frame_rate);
> + v4l2_dbg(1, debug, &video->v4l2_dev, "jpeg format(%s) subsample(%s)\n",
> + format_str[video->format],
> video->yuv420 ? "420" : "444");
> - v4l2_dbg(1, debug, &video->v4l2_dev, "compression quality(%d)\n",
> - video->jpeg_quality);
> + v4l2_dbg(1, debug, &video->v4l2_dev, "compression quality(%d) hq(%s) hq_quality(%d)\n",
> + video->jpeg_quality, video->hq_mode ? "on" : "off",
> + video->jpeg_hq_quality);
> + v4l2_dbg(1, debug, &video->v4l2_dev, "compression mode(%s)\n",
> + compress_mode_str[video->compression_mode]);
> +
> + if (video->format == VIDEO_FMT_ASPEED)
> + aspeed_video_update(video, VE_BCD_CTRL, 0, VE_BCD_CTRL_EN_BCD);
> + else
> + aspeed_video_update(video, VE_BCD_CTRL, VE_BCD_CTRL_EN_BCD, 0);
>
> if (video->frame_rate)
> ctrl |= FIELD_PREP(VE_CTRL_FRC, video->frame_rate);
>
> + if (video->format == VIDEO_FMT_STANDARD) {
> + comp_ctrl &= ~FIELD_PREP(VE_COMP_CTRL_EN_HQ, video->hq_mode);
> + seq_ctrl |= VE_SEQ_CTRL_JPEG_MODE;
> + }
> +
> if (video->yuv420)
> seq_ctrl |= VE_SEQ_CTRL_YUV420;
>
> if (video->jpeg.virt)
> aspeed_video_update_jpeg_table(video->jpeg.virt, video->yuv420);
>
> +#ifdef CONFIG_MACH_ASPEED_G4

This would be better done based on the device recognised, not the selected
compile target. The same goes for the rest of the conditional pre-processor
bits.

> + switch (video->compression_mode) {
> + case 0: //DCT only
> + comp_ctrl |= VE_COMP_CTRL_VQ_DCT_ONLY;
> + break;
> + case 1: //DCT VQ mix 2-color
> + comp_ctrl &= ~(VE_COMP_CTRL_VQ_4COLOR | VE_COMP_CTRL_VQ_DCT_ONLY);
> + break;
> + case 2: //DCT VQ mix 4-color
> + comp_ctrl |= VE_COMP_CTRL_VQ_4COLOR;
> + break;
> + }
> +#endif
> +

--
Kind regards,

Sakari Ailus