Re: [PATCH] sound: x86: Trivial spell fixes throughout the file intel_hdmi_audio.c

From: Takashi Iwai
Date: Fri Feb 05 2021 - 04:41:15 EST


On Fri, 05 Feb 2021 10:32:14 +0100,
Bhaskar Chowdhury wrote:
>
>
>
> s/confgiuration/configuration/
> s/Calculte/Calculate/
> s/unreference/unreferenced/

The last one isn't correct. It was meant as a positive form, so if
any, it's "unrefer", but "reference" could be used as a verb in the
tech term, so IMO we can keep as is.


thanks,

Takashi

>
> Signed-off-by: Bhaskar Chowdhury <unixbhaskar@xxxxxxxxx>
> ---
> sound/x86/intel_hdmi_audio.c | 6 +++---
> 1 file changed, 3 insertions(+), 3 deletions(-)
>
> diff --git a/sound/x86/intel_hdmi_audio.c b/sound/x86/intel_hdmi_audio.c
> index 9f9fcd2749f2..89ddd9dd8fde 100644
> --- a/sound/x86/intel_hdmi_audio.c
> +++ b/sound/x86/intel_hdmi_audio.c
> @@ -342,7 +342,7 @@ static int had_prog_status_reg(struct snd_pcm_substream *substream,
>
> /*
> * function to initialize audio
> - * registers and buffer confgiuration registers
> + * registers and buffer configuration registers
> * This function is called in the prepare callback
> */
> static int had_init_audio_ctrl(struct snd_pcm_substream *substream,
> @@ -611,7 +611,7 @@ static void had_prog_dip(struct snd_pcm_substream *substream,
> frame2.regx.chnl_cnt = substream->runtime->channels - 1;
> frame3.regx.chnl_alloc = ca;
>
> - /* Calculte the byte wide checksum for all valid DIP words */
> + /* Calculate the byte wide checksum for all valid DIP words */
> for (i = 0; i < BYTES_PER_WORD; i++)
> checksum += (info_frame >> (i * 8)) & 0xff;
> for (i = 0; i < BYTES_PER_WORD; i++)
> @@ -1109,7 +1109,7 @@ static int had_pcm_close(struct snd_pcm_substream *substream)
>
> intelhaddata = snd_pcm_substream_chip(substream);
>
> - /* unreference and sync with the pending PCM accesses */
> + /* unreferenced and sync with the pending PCM accesses */
> spin_lock_irq(&intelhaddata->had_spinlock);
> intelhaddata->stream_info.substream = NULL;
> intelhaddata->stream_info.substream_refcount--;
> --
> 2.30.0
>