Re: [PATCH] tcp: fix race condition when creating child sockets from syncookies

From: Ricardo Dias
Date: Fri Oct 23 2020 - 12:06:37 EST


On Fri, Oct 23, 2020 at 05:56:07PM +0200, Eric Dumazet wrote:
> On Fri, Oct 23, 2020 at 5:51 PM Ricardo Dias <rdias@xxxxxxxxxx> wrote:
> >
> > On Fri, Oct 23, 2020 at 04:03:27PM +0200, Eric Dumazet wrote:
> > > On Fri, Oct 23, 2020 at 1:14 PM Ricardo Dias <rdias@xxxxxxxxxx> wrote:
> > >
> > > ...
> > >
> > > Note that normally, all packets for the same 4-tuple should be handled
> > > by the same cpu,
> > > so this race is quite unlikely to happen in standard setups.
> >
> > I was able to write a small client/server program that used the
> > loopback interface to create connections, which could hit the race
> > condition in 1/200 runs.
> >
> > The server when accepts a connection sends an 8 byte identifier to
> > the client, and then waits for the client to echo the same identifier.
> > The client creates hundreds of simultaneous connections to the server,
> > and in each connection it sends one byte as soon as the connection is
> > established, then reads the 8 byte identifier from the server and sends
> > it back to the server.
> >
> > When we hit the race condition, one of the server connections gets an 8
> > byte identifier different from its own identifier.
>
> That is on loopback, right ?

Yes it's on loopback.

>
> A server under syn flood is usually hit on a physical NIC, and a NIC
> will always put all packets of a TCP flow in a single RX queue.
> The cpu associated with this single RX queue won't process two packets
> in parallel.

And what about the loopback interface? Why couldn't the loopback
interface also use a single RX queue?

>
> Note this issue is known, someone tried to fix it in the past but the
> attempt went nowhere.