Re: [PATCH v4 3/4] drm/sun4i: Add support for premulti/coverage blending mode handling

From: Jernej Åkrabec
Date: Tue Mar 24 2020 - 13:49:32 EST


Hi!

Dne ponedeljek, 02. marec 2020 ob 11:31:37 CET je Roman Stratiienko
napisal(a):
> Argument:
>
> All information below is author's understanding of underlying processes.
> This information was obtained from DE2.0-3.0 datasheet analysis and
> analysis of different DRM driver source code and commit messages.
>
> Input buffers could have 2 ways of holding pixel alpha channel value.
> 1. Coverage means that in case of transparency - only alpha channel changes.
> Example of 50% transparent white pixel: R=0xff B=0xff B=0xff A=0x7f
>
> 2. Premultiply means that RGB pixel values should be dimmed proportional to
> alpha channel value. Alpha channel value has also to be set in this case.
> Example of 50% transparent white pixel: R=0x7f B=0x7f B=0x7f A=0x7f
>
> Userspace informs DRM/KMS which blending type frame buffer uses with
> 'pixel blend mode' property.
>
> Allwinner DE2.0 and DE3.0 have 2 block of image processing:
> Overlay and Blending. Both should aware of blending type are used in the
> buffer.
>
> Overlay block uses this information to:
> 1. Unify blending types if more then 1 overlay channel are used. It can
> unify it only as premultiplied by converting coverage to premultiplied.
> 2. Calculate correct pixel value in case of applying plane alpha.
> For coverage alpha only alpha channel should be affected:
> [Ro=Ri, Go=Gi, Bo=Bi, Ao=Ai*AGlobal]
> For premultiplied alpha all 4 channels should be affected:
> [Ro=Ri*AGlobal, Go=Gi*AGlobal, Bo=Bi*AGlobal, Ao=Ai*AGlobal]
>
> Blending functional block should aware of blending type each pipe
> channel uses. Otherwise image can't blend correctly.
>
> In case we've specified premultiplied format for blending PIPE0, blender
> converts premultiplied RGB values to original (divides by normalized Alpha).
> In case for some reason pixel value after division exceeds 0xff, blender
> clamps it to 0xff. [Was discovered in experimental way]
> If image that passed through PIPE1-3 restored to coverage before mixing or
> used in premultiplied form still require testing and out of scope of this
> patch.
>
> Implementation:
>
> 1. Add blend property to UI channel
> 2. Add blend property to VI channel in case of DE3.0 used
> 3. Make all DE2.0 UI and DE3.0 VI overlay channels to use premultiply
> format. Mark all blending pipes as premultiply except DE2.0 VI plane.
> 4. If DRM plane uses coverage blending format, set blending mode register
> to convert it to premultiply.

Regarding 3 and 4 - do we really need to convert everything to premultiply?
Currently only one overlay is used in each channel, so there is no need to
convert coverage to premultiply if I understand datasheet correctly. Just mark
it accordingly in BLD premultiply control register.

>
> Signed-off-by: Roman Stratiienko <r.stratiienko@xxxxxxxxx>
>
> --
>
> v4:
> - Initial version (Depends on unmerged patches from patchset)
> ---
> drivers/gpu/drm/sun4i/sun8i_mixer.h | 2 ++
> drivers/gpu/drm/sun4i/sun8i_ui_layer.c | 33 ++++++++++++++++++-----
> drivers/gpu/drm/sun4i/sun8i_ui_layer.h | 5 ++++
> drivers/gpu/drm/sun4i/sun8i_vi_layer.c | 36 +++++++++++++++++++++-----
> drivers/gpu/drm/sun4i/sun8i_vi_layer.h | 5 ++++
> 5 files changed, 69 insertions(+), 12 deletions(-)
>
> diff --git a/drivers/gpu/drm/sun4i/sun8i_mixer.h
> b/drivers/gpu/drm/sun4i/sun8i_mixer.h index 915479cc3077..8a18372938d5
> 100644
> --- a/drivers/gpu/drm/sun4i/sun8i_mixer.h
> +++ b/drivers/gpu/drm/sun4i/sun8i_mixer.h
> @@ -70,6 +70,8 @@
> #define SUN8I_MIXER_BLEND_ROUTE_PIPE_MSK(n) (0xf << ((n) << 2))
> #define SUN8I_MIXER_BLEND_ROUTE_PIPE_SHIFT(n) ((n) << 2)
>
> +#define SUN8I_MIXER_BLEND_PREMULTIPLY_EN(pipe) BIT(pipe)
> +
> #define SUN8I_MIXER_BLEND_OUTCTL_INTERLACED BIT(1)
>
> #define SUN50I_MIXER_BLEND_CSC_CTL_EN(ch) BIT(ch)
> diff --git a/drivers/gpu/drm/sun4i/sun8i_ui_layer.c
> b/drivers/gpu/drm/sun4i/sun8i_ui_layer.c index 5278032567a3..dd6145f80c36
> 100644
> --- a/drivers/gpu/drm/sun4i/sun8i_ui_layer.c
> +++ b/drivers/gpu/drm/sun4i/sun8i_ui_layer.c
> @@ -73,10 +73,12 @@ static void sun8i_ui_layer_enable(struct sun8i_mixer
> *mixer, int channel, }
>
> static void sun8i_ui_layer_update_alpha(struct sun8i_mixer *mixer, int
> channel, - int overlay, struct
drm_plane *plane)
> + int overlay, struct
drm_plane *plane,
> + unsigned int zpos)
> {
> - u32 mask, val, ch_base;
> + u32 mask, val, ch_base, bld_base;
>
> + bld_base = sun8i_blender_base(mixer);
> ch_base = sun8i_channel_base(mixer, channel);
>
> mask = SUN8I_MIXER_CHAN_UI_LAYER_ATTR_ALPHA_MODE_MASK |
> @@ -84,13 +86,27 @@ static void sun8i_ui_layer_update_alpha(struct
> sun8i_mixer *mixer, int channel,
>
> val = SUN8I_MIXER_CHAN_UI_LAYER_ATTR_ALPHA(plane->state->alpha >>
8);
>
> - val |= (plane->state->alpha == DRM_BLEND_ALPHA_OPAQUE) ?
> - SUN8I_MIXER_CHAN_UI_LAYER_ATTR_ALPHA_MODE_PIXEL :
> - SUN8I_MIXER_CHAN_UI_LAYER_ATTR_ALPHA_MODE_COMBINED;
> + if (plane->state->pixel_blend_mode == DRM_MODE_BLEND_PIXEL_NONE) {
> + val |= SUN8I_MIXER_CHAN_UI_LAYER_ATTR_ALPHA_MODE_LAYER;
> + } else {
> + val |= (plane->state->alpha == DRM_BLEND_ALPHA_OPAQUE) ?
> +
SUN8I_MIXER_CHAN_UI_LAYER_ATTR_ALPHA_MODE_PIXEL :
> +
SUN8I_MIXER_CHAN_UI_LAYER_ATTR_ALPHA_MODE_COMBINED;
> +
> + if (plane->state->pixel_blend_mode ==
DRM_MODE_BLEND_COVERAGE)
> + val |=
SUN8I_MIXER_CHAN_UI_LAYER_ATTR_BLEND_COV2PREMUL;
> + else
> + val |=
SUN8I_MIXER_CHAN_UI_LAYER_ATTR_BLEND_PREMULTI;
> + }
>
> regmap_update_bits(mixer->engine.regs,
> SUN8I_MIXER_CHAN_UI_LAYER_ATTR(ch_base,
overlay),
> mask, val);
> +
> + regmap_update_bits(mixer->engine.regs,
> + SUN8I_MIXER_BLEND_PREMULTIPLY(bld_base),
> + SUN8I_MIXER_BLEND_PREMULTIPLY_EN(zpos),
> + SUN8I_MIXER_BLEND_PREMULTIPLY_EN(zpos));

As you already figured out in previous patch [1], register values based on zpos
can only be properly determined in sun8i_mixer_commit(). To be honest, I would
like to see patch [1] to go in before this.

Note: Comment is also applicable to VI layer changes.

Best regards,
Jernej

[1] https://patchwork.freedesktop.org/patch/346998/

> }
>
> static int sun8i_ui_layer_update_coord(struct sun8i_mixer *mixer, int
> channel, @@ -280,7 +296,7 @@ static void
> sun8i_ui_layer_atomic_update(struct drm_plane *plane,
> sun8i_ui_layer_update_coord(mixer, layer->channel,
> layer->overlay, plane, zpos);
> sun8i_ui_layer_update_alpha(mixer, layer->channel,
> - layer->overlay, plane);
> + layer->overlay, plane, zpos);
> sun8i_ui_layer_update_formats(mixer, layer->channel,
> layer->overlay, plane);
> sun8i_ui_layer_update_buffer(mixer, layer->channel,
> @@ -361,6 +377,11 @@ struct sun8i_ui_layer *sun8i_ui_layer_init_one(struct
> drm_device *drm, return ERR_PTR(ret);
> }
>
> + drm_plane_create_blend_mode_property(&layer->plane,
> +
BIT(DRM_MODE_BLEND_PREMULTI) |
> +
BIT(DRM_MODE_BLEND_COVERAGE) |
> +
BIT(DRM_MODE_BLEND_PIXEL_NONE));
> +
> ret = drm_plane_create_zpos_property(&layer->plane, channel,
> 0, plane_cnt -
1);
> if (ret) {
> diff --git a/drivers/gpu/drm/sun4i/sun8i_ui_layer.h
> b/drivers/gpu/drm/sun4i/sun8i_ui_layer.h index e3e32ee1178d..c5136f4841bc
> 100644
> --- a/drivers/gpu/drm/sun4i/sun8i_ui_layer.h
> +++ b/drivers/gpu/drm/sun4i/sun8i_ui_layer.h
> @@ -41,6 +41,11 @@
> #define SUN8I_MIXER_CHAN_UI_LAYER_ATTR_FBFMT_OFFSET 8
> #define SUN8I_MIXER_CHAN_UI_LAYER_ATTR_ALPHA_MASK GENMASK(31, 24)
> #define SUN8I_MIXER_CHAN_UI_LAYER_ATTR_ALPHA(x) ((x) << 24)
> +#define SUN8I_MIXER_CHAN_UI_LAYER_ATTR_BLEND_MASK GENMASK(16, 17)
> +
> +#define SUN8I_MIXER_CHAN_UI_LAYER_ATTR_BLEND_COVERAGE
((0) << 16)
> +#define SUN8I_MIXER_CHAN_UI_LAYER_ATTR_BLEND_COV2PREMUL
((1) << 16)
> +#define SUN8I_MIXER_CHAN_UI_LAYER_ATTR_BLEND_PREMULTI
((2) << 16)
>
> #define SUN8I_MIXER_CHAN_UI_LAYER_ATTR_ALPHA_MODE_PIXEL
((0) << 1)
> #define SUN8I_MIXER_CHAN_UI_LAYER_ATTR_ALPHA_MODE_LAYER
((1) << 1)
> diff --git a/drivers/gpu/drm/sun4i/sun8i_vi_layer.c
> b/drivers/gpu/drm/sun4i/sun8i_vi_layer.c index f2469b5e97ee..e6d8a539614f
> 100644
> --- a/drivers/gpu/drm/sun4i/sun8i_vi_layer.c
> +++ b/drivers/gpu/drm/sun4i/sun8i_vi_layer.c
> @@ -66,11 +66,13 @@ static void sun8i_vi_layer_enable(struct sun8i_mixer
> *mixer, int channel, }
>
> static void sun8i_vi_layer_update_alpha(struct sun8i_mixer *mixer, int
> channel, - int overlay, struct
drm_plane *plane)
> + int overlay, struct
drm_plane *plane,
> + unsigned int zpos)
> {
> - u32 mask, val, ch_base;
> + u32 mask, val, ch_base, bld_base;
>
> ch_base = sun8i_channel_base(mixer, channel);
> + bld_base = sun8i_blender_base(mixer);
>
> if (mixer->cfg->is_de3) {
> mask = SUN50I_MIXER_CHAN_VI_LAYER_ATTR_ALPHA_MASK |
> @@ -78,9 +80,18 @@ static void sun8i_vi_layer_update_alpha(struct
> sun8i_mixer *mixer, int channel, val =
> SUN50I_MIXER_CHAN_VI_LAYER_ATTR_ALPHA
> (plane->state->alpha >> 8);
>
> - val |= (plane->state->alpha == DRM_BLEND_ALPHA_OPAQUE)
?
> -
SUN50I_MIXER_CHAN_VI_LAYER_ATTR_ALPHA_MODE_PIXEL :
> -
SUN50I_MIXER_CHAN_VI_LAYER_ATTR_ALPHA_MODE_COMBINED;
> + if (plane->state->pixel_blend_mode ==
DRM_MODE_BLEND_PIXEL_NONE) {
> + val |=
SUN50I_MIXER_CHAN_VI_LAYER_ATTR_ALPHA_MODE_LAYER;
> + } else {
> + val |= (plane->state->alpha ==
DRM_BLEND_ALPHA_OPAQUE) ?
> +
SUN50I_MIXER_CHAN_VI_LAYER_ATTR_ALPHA_MODE_PIXEL :
> +
SUN50I_MIXER_CHAN_VI_LAYER_ATTR_ALPHA_MODE_COMBINED;
> +
> + if (plane->state->pixel_blend_mode ==
DRM_MODE_BLEND_COVERAGE)
> + val |=
SUN50I_MIXER_CHAN_VI_LAYER_ATTR_BLEND_COV2PREMUL;
> + else
> + val |=
SUN50I_MIXER_CHAN_VI_LAYER_ATTR_BLEND_PREMULTI;
> + }
>
> regmap_update_bits(mixer->engine.regs,
>
SUN8I_MIXER_CHAN_VI_LAYER_ATTR(ch_base,
> @@ -93,6 +104,13 @@ static void sun8i_vi_layer_update_alpha(struct
> sun8i_mixer *mixer, int channel, SUN8I_MIXER_FCC_GLOBAL_ALPHA
> (plane->state->alpha
>> 8));
> }
> +
> + regmap_update_bits(mixer->engine.regs,
> + SUN8I_MIXER_BLEND_PREMULTIPLY(bld_base),
> + SUN8I_MIXER_BLEND_PREMULTIPLY_EN(zpos),
> + (mixer->cfg->is_de3) ?
> +
SUN8I_MIXER_BLEND_PREMULTIPLY_EN(zpos) : 0);
> +
> }
>
> static int sun8i_vi_layer_update_coord(struct sun8i_mixer *mixer, int
> channel, @@ -396,7 +414,7 @@ static void
> sun8i_vi_layer_atomic_update(struct drm_plane *plane,
> sun8i_vi_layer_update_coord(mixer, layer->channel,
> layer->overlay, plane, zpos);
> sun8i_vi_layer_update_alpha(mixer, layer->channel,
> - layer->overlay, plane);
> + layer->overlay, plane, zpos);
> sun8i_vi_layer_update_formats(mixer, layer->channel,
> layer->overlay, plane);
> sun8i_vi_layer_update_buffer(mixer, layer->channel,
> @@ -504,6 +522,12 @@ struct sun8i_vi_layer *sun8i_vi_layer_init_one(struct
> drm_device *drm, }
> }
>
> + if (mixer->cfg->is_de3)
> + drm_plane_create_blend_mode_property
> + (&layer->plane, BIT(DRM_MODE_BLEND_PREMULTI)
|
> + BIT(DRM_MODE_BLEND_COVERAGE) |
> + BIT(DRM_MODE_BLEND_PIXEL_NONE));
> +
> ret = drm_plane_create_zpos_property(&layer->plane, index,
> 0, plane_cnt -
1);
> if (ret) {
> diff --git a/drivers/gpu/drm/sun4i/sun8i_vi_layer.h
> b/drivers/gpu/drm/sun4i/sun8i_vi_layer.h index 48c399e1c86d..a1cf0ff16543
> 100644
> --- a/drivers/gpu/drm/sun4i/sun8i_vi_layer.h
> +++ b/drivers/gpu/drm/sun4i/sun8i_vi_layer.h
> @@ -43,6 +43,11 @@
> #define SUN50I_MIXER_CHAN_VI_LAYER_ATTR_ALPHA_MODE_MASK GENMASK(2, 1)
> #define SUN50I_MIXER_CHAN_VI_LAYER_ATTR_ALPHA_MASK GENMASK(31, 24)
> #define SUN50I_MIXER_CHAN_VI_LAYER_ATTR_ALPHA(x) ((x) << 24)
> +#define SUN50I_MIXER_CHAN_VI_LAYER_ATTR_BLEND_MASK GENMASK(16, 17)
> +
> +#define SUN50I_MIXER_CHAN_VI_LAYER_ATTR_BLEND_COVERAGE
((0) << 16)
> +#define SUN50I_MIXER_CHAN_VI_LAYER_ATTR_BLEND_COV2PREMUL ((1) << 16)
> +#define SUN50I_MIXER_CHAN_VI_LAYER_ATTR_BLEND_PREMULTI
((2) << 16)
>
> #define SUN50I_MIXER_CHAN_VI_LAYER_ATTR_ALPHA_MODE_PIXEL ((0) << 1)
> #define SUN50I_MIXER_CHAN_VI_LAYER_ATTR_ALPHA_MODE_LAYER ((1) << 1)