Re: [PATCH v2 3/9] irq/irq_sim: provide irq_sim_fire_type()

From: Marc Zyngier
Date: Tue Feb 12 2019 - 04:10:21 EST


On 29/01/2019 08:44, Bartosz Golaszewski wrote:
> From: Bartosz Golaszewski <bgolaszewski@xxxxxxxxxxxx>
>
> Provide a more specialized variant of irq_sim_fire() that allows to
> specify the type of the fired interrupt. The type is stored in the
> dummy irq context struct via the set_type callback.
>
> Signed-off-by: Bartosz Golaszewski <bgolaszewski@xxxxxxxxxxxx>
> ---
> include/linux/irq_sim.h | 9 ++++++++-
> kernel/irq/irq_sim.c | 26 ++++++++++++++++++++++----
> 2 files changed, 30 insertions(+), 5 deletions(-)
>
> diff --git a/include/linux/irq_sim.h b/include/linux/irq_sim.h
> index b96c2f752320..647a6c8ffb31 100644
> --- a/include/linux/irq_sim.h
> +++ b/include/linux/irq_sim.h
> @@ -23,6 +23,7 @@ struct irq_sim_work_ctx {
>
> struct irq_sim_irq_ctx {
> bool enabled;
> + unsigned int type;
> };
>
> struct irq_sim {
> @@ -37,7 +38,13 @@ int irq_sim_init(struct irq_sim *sim, unsigned int num_irqs);
> int devm_irq_sim_init(struct device *dev, struct irq_sim *sim,
> unsigned int num_irqs);
> void irq_sim_fini(struct irq_sim *sim);
> -void irq_sim_fire(struct irq_sim *sim, unsigned int offset);
> +void irq_sim_fire_type(struct irq_sim *sim,
> + unsigned int offset, unsigned int type);
> int irq_sim_irqnum(struct irq_sim *sim, unsigned int offset);
>
> +static inline void irq_sim_fire(struct irq_sim *sim, unsigned int offset)
> +{
> + irq_sim_fire_type(sim, offset, IRQ_TYPE_DEFAULT);
> +}
> +
> #endif /* _LINUX_IRQ_SIM_H */
> diff --git a/kernel/irq/irq_sim.c b/kernel/irq/irq_sim.c
> index 2bcdbab1bc5a..e3160b5e59b8 100644
> --- a/kernel/irq/irq_sim.c
> +++ b/kernel/irq/irq_sim.c
> @@ -25,6 +25,15 @@ static void irq_sim_irqunmask(struct irq_data *data)
> irq_ctx->enabled = true;
> }
>
> +static int irq_sim_set_type(struct irq_data *data, unsigned int type)
> +{
> + struct irq_sim_irq_ctx *irq_ctx = irq_data_get_irq_chip_data(data);
> +
> + irq_ctx->type = type;
> +
> + return 0;
> +}
> +
> static void irq_sim_handle_irq(struct irq_work *work)
> {
> struct irq_sim_work_ctx *work_ctx;
> @@ -107,6 +116,7 @@ int irq_sim_init(struct irq_sim *sim, unsigned int num_irqs)
> sim->chip.name = "irq_sim";
> sim->chip.irq_mask = irq_sim_irqmask;
> sim->chip.irq_unmask = irq_sim_irqunmask;
> + sim->chip.irq_set_type = irq_sim_set_type;
>
> sim->work_ctx.pending = bitmap_zalloc(num_irqs, GFP_KERNEL);
> if (!sim->work_ctx.pending) {
> @@ -192,21 +202,29 @@ irq_sim_get_ctx(struct irq_sim *sim, unsigned int offset)
> }
>
> /**
> - * irq_sim_fire - Enqueue an interrupt.
> + * irq_sim_fire_type - Enqueue an interrupt.
> *
> * @sim: The interrupt simulator object.
> * @offset: Offset of the simulated interrupt which should be fired.
> + * @type: Type of the fired interrupt. Must be one of the following:
> + * IRQ_TYPE_EDGE_RISING, IRQ_TYPE_EDGE_FALLING,
> + * IRQ_TYPE_EDGE_BOTH, IRQ_TYPE_LEVEL_HIGH,
> + * IRQ_TYPE_LEVEL_LOW, IRQ_TYPE_DEFAULT
> */
> -void irq_sim_fire(struct irq_sim *sim, unsigned int offset)
> +void irq_sim_fire_type(struct irq_sim *sim,
> + unsigned int offset, unsigned int type)
> {
> struct irq_sim_irq_ctx *ctx = irq_sim_get_ctx(sim, offset);
>
> - if (ctx->enabled) {
> + /* Only care about relevant flags. */
> + type &= IRQ_TYPE_SENSE_MASK;
> +
> + if (ctx->enabled && (ctx->type & type)) {

I wonder how realistic this is, given that you do not track the release
of a level. In short, mo matter what the type is, you treat everything
as edge.

What is the point of this?

> set_bit(offset, sim->work_ctx.pending);
> irq_work_queue(&sim->work_ctx.work);
> }
> }
> -EXPORT_SYMBOL_GPL(irq_sim_fire);
> +EXPORT_SYMBOL_GPL(irq_sim_fire_type);
>
> /**
> * irq_sim_irqnum - Get the allocated number of a dummy interrupt.
>

Thanks,

M.
--
Jazz is not dead. It just smells funny...