Introducing Racoh Computer design suggestion/ Uxxuw For Fair Pay O-S

From: Ywe CÃrlyn
Date: Sat Jan 05 2019 - 08:04:31 EST


I have been working on the philosophy behind Uxxuw For Fair O-S, in 2018. In 2019, I have philosophy v1.0 ready.

Computersystems start with I/O, with a high-level paradigm for input/output. This to ease development.

In our analysis we see problems with behaviour in Linux crowds, and this was ofcourse originally adressed in monotheism. And many names related build on conceptology in The Bible.

The Bible is regressed, influenced by psilocybin, and if we take that out, we get The Quran, and standard judgement day faith.

Since transitioning concepts of faith can be difficult, we have also realized a zÃn-concept of The Divine, Uxxuw, which is the same one as "god" if taken seriously, only without the trinitarian regression, and psilocybin influence.

And ofcourse computers are business dominated, and in business school, we learn a maximal salespoint, that in philosophy really is the same as Fair Pay principles, of labour party politics, and labour union efforts.

And this was originally a principle in monotheism - "Deal Justly" - Quran.

And indeed making things about business and goods, will make things realizable. Indeed the microeconomy of the net has already proven to be possible.

And then all this must be moderated according to standard rules and language, and that is monotheism, and The Quran, that is without any obscurity.

One paradigm change is for instance in assembly. Rather than small abbreviations, one may type out fuller instruction names, and have highlevel like syntax, and use this more. It seems C indeed mostly combats the masochism of small abbrev language in ASM. While ofcourse the inner loop may use highlevel and timer, and on Linux we find 90 to work the best, for optimizing the inner loop.

Another paradigm change is school shower and changingroom could be one cabinet, and I think many of us will like this.

Indeed a global Fair Pay OS, will result in a full technoeligthenment, and technocracies, in the name of Uxxuw.

Racoh Computer Design Specification:
- Delyar: absolute, global online currency, decentralized and free from inflation.
- FPY Licence: intended for use in a system, where fair pay transactions are done, for use, maintenance and support. Free for poor.
- Islam: Coherent philosophy, replacing The Bible, as background in earlier OSs (Unix), also with a zÃn-concept of The GÃdh, that works in our culture, Uxxuw, that has decreed "deal justly", and is the background for its Fair Pay OS reasoning and labour party politics that are similar, and work union efforts, also using The Miriam Font, for script-like text accuracy.
- Ultimate Iterations Of Tech:
[1.] Screenmode: 4K (8k quadratic WR-GB subpixels) at 72.734 hz
standard, for minimal psychovisual noise, approximating reality
most.
[2.] Sound Output: One Pole Diode Filter DA converter, for
ultrahigh speed high-frequency 1-bit stream gibbsfree DA
conversion, for a nice -110dB noisefloor.
[3] O-S: Fair Pay oriented OS, with Low-jitter filesystem, and
networking with file attributes about re-use or not, published or
not, and royalties, in a standardized directory structure,
country/15.000 km2 region/author, with typical statistics.
This optimized serverload also with having publishing on client
instead of server.
[4.] CPU: Instruction set, may combine several instructions in
one clock, where it makes sense, for higher virtual frequency,
and for closer to high-level paradigm thinking. For instance, a
4pole filter (one input, one output), can be combined into a
one clock operation. JSR could take arguments. And
similary used functions, that has just one input, and one
output, can be done in one clock. And this could even be done
in parallel. (Particulary what needs ofcourse to be optimized
is the inner loop, beyond the HZ timer, which in our testing is
best at 90).
[5.] Gaming Mode: Fast Fantasymode (Reduced Rendering Surface)
For Games Gaming Mode: 1920x1080 rendering with 2x
multisampling antialiasing only,transparency multisampling also
on) for smoothing the edges just a bit, more gets blurry, and
2x anistotropic filtering, for round edges on zoomed textures
and "game profile", and also -0.1250 lod bias, for "game
profile". Negative lod bias allowed, high quality filtering,
and no trilinear optimization. Upscaled 3x by NN, and followed
by a median filter, for extrapolating a pseudo 3x res, and
resampled to 4K, with a bicubic (a=75) filter.

Beneficience: We also ofcourse fully support 3d-printed clothing, houses and tools, taking centralized efforts and technology, to decentralized growth places.

Peace.
Ywe CÃrlyn.

https://www.youtube.com/channel/UCSdSEeyszGZx8fTaB692sew