Re: [RFC AFBC 03/12] drm/afbc: Add AFBC modifier usage documentation

From: Ezequiel Garcia
Date: Thu Jan 03 2019 - 15:44:54 EST


Hi Liviu,

On Mon, 2018-12-03 at 11:31 +0000, Ayan Halder wrote:
> From: Brian Starkey <brian.starkey@xxxxxxx>
>
> AFBC is a flexible, proprietary, lossless compression protocol and
> format, with a number of defined DRM format modifiers. To facilitate
> consistency and compatibility between different AFBC producers and
> consumers, document the expectations for usage of the AFBC DRM format
> modifiers in a new .rst chapter.
>
> Signed-off-by: Brian Starkey <brian.starkey@xxxxxxx>
> Reviewed-by: Liviu Dudau <liviu.dudau@xxxxxxx>
> ---

I can't find this commit anywhere. Did you decide to reject
this or perhaps it just fell thru the cracks?

Thanks!
Ezequiel


> Documentation/gpu/afbc.rst | 233 ++++++++++++++++++++++++++++++++++++++++++
> Documentation/gpu/drivers.rst | 1 +
> MAINTAINERS | 1 +
> include/uapi/drm/drm_fourcc.h | 3 +
> 4 files changed, 238 insertions(+)
> create mode 100644 Documentation/gpu/afbc.rst
>
> diff --git a/Documentation/gpu/afbc.rst b/Documentation/gpu/afbc.rst
> new file mode 100644
> index 0000000..922d955
> --- /dev/null
> +++ b/Documentation/gpu/afbc.rst
> @@ -0,0 +1,233 @@
> +===================================
> + Arm Framebuffer Compression (AFBC)
> +===================================
> +
> +AFBC is a proprietary lossless image compression protocol and format.
> +It provides fine-grained random access and minimizes the amount of
> +data transferred between IP blocks.
> +
> +AFBC can be enabled on drivers which support it via use of the AFBC
> +format modifiers defined in drm_fourcc.h. See DRM_FORMAT_MOD_ARM_AFBC(*).
> +
> +All users of the AFBC modifiers must follow the usage guidelines laid
> +out in this document, to ensure compatibility across different AFBC
> +producers and consumers.
> +
> +Components and Ordering
> +=======================
> +
> +AFBC streams can contain several components - where a component
> +corresponds to a color channel (i.e. R, G, B, X, A, Y, Cb, Cr).
> +The assignment of input/output color channels must be consistent
> +between the encoder and the decoder for correct operation, otherwise
> +the consumer will interpret the decoded data incorrectly.
> +
> +Furthermore, when the lossless colorspace transform is used
> +(AFBC_FORMAT_MOD_YTR, which should be enabled for RGB buffers for
> +maximum compression efficiency), the component order must be:
> +
> + * Component 0: R
> + * Component 1: G
> + * Component 2: B
> +
> +The component ordering is communicated via the fourcc code in the
> +fourcc:modifier pair. In general, component '0' is considered to
> +reside in the least-significant bits of the corresponding linear
> +format. For example, COMP(bits):
> +
> + * DRM_FORMAT_ABGR8888
> +
> + * Component 0: R(8)
> + * Component 1: G(8)
> + * Component 2: B(8)
> + * Component 3: A(8)
> +
> + * DRM_FORMAT_BGR888
> +
> + * Component 0: R(8)
> + * Component 1: G(8)
> + * Component 2: B(8)
> +
> + * DRM_FORMAT_YUYV
> +
> + * Component 0: Y(8)
> + * Component 1: Cb(8, 2x1 subsampled)
> + * Component 2: Cr(8, 2x1 subsampled)
> +
> +In AFBC, 'X' components are not treated any differently from any other
> +component. Therefore, an AFBC buffer with fourcc DRM_FORMAT_XBGR8888
> +encodes with 4 components, like so:
> +
> + * DRM_FORMAT_XBGR8888
> +
> + * Component 0: R(8)
> + * Component 1: G(8)
> + * Component 2: B(8)
> + * Component 3: X(8)
> +
> +Please note, however, that the inclusion of a "wasted" 'X' channel is
> +bad for compression efficiency, and so it's recommended to avoid
> +formats containing 'X' bits. If a fourth component is
> +required/expected by the encoder/decoder, then it is recommended to
> +instead use an equivalent format with alpha, setting all alpha bits to
> +'1'. If there is no requirement for a fourth component, then a format
> +which doesn't include alpha can be used, e.g. DRM_FORMAT_BGR888.
> +
> +Number of Planes
> +================
> +
> +Formats which are typically multi-planar in linear layouts (e.g. YUV
> +420), can be encoded into one, or multiple, AFBC planes. As with
> +component order, the encoder and decoder must agree about the number
> +of planes in order to correctly decode the buffer. The fourcc code is
> +used to determine the number of encoded planes in an AFBC buffer,
> +matching the number of planes for the linear (unmodified) format.
> +Within each plane, the component ordering also follows the fourcc
> +code:
> +
> +For example:
> +
> + * DRM_FORMAT_YUYV: nplanes = 1
> +
> + * Plane 0:
> +
> + * Component 0: Y(8)
> + * Component 1: Cb(8, 2x1 subsampled)
> + * Component 2: Cr(8, 2x1 subsampled)
> +
> + * DRM_FORMAT_NV12: nplanes = 2
> +
> + * Plane 0:
> +
> + * Component 0: Y(8)
> +
> + * Plane 1:
> +
> + * Component 0: Cb(8, 2x1 subsampled)
> + * Component 1: Cr(8, 2x1 subsampled)
> +
> +Cross-device interoperability
> +=============================
> +
> +For maximum compatibility across devices, the table below defines
> +canonical formats for use between AFBC-enabled devices. Formats which
> +are listed here must be used exactly as specified when using the AFBC
> +modifiers. Formats which are not listed should be avoided.
> +
> +.. flat-table:: AFBC formats
> +
> + * - Fourcc code
> + - Description
> + - Planes/Components
> +
> + * - DRM_FORMAT_ABGR2101010
> + - 10-bit per component RGB, with 2-bit alpha
> + - Plane 0: 4 components
> + * Component 0: R(10)
> + * Component 1: G(10)
> + * Component 2: B(10)
> + * Component 3: A(2)
> +
> + * - DRM_FORMAT_ABGR8888
> + - 8-bit per component RGB, with 8-bit alpha
> + - Plane 0: 4 components
> + * Component 0: R(8)
> + * Component 1: G(8)
> + * Component 2: B(8)
> + * Component 3: A(8)
> +
> + * - DRM_FORMAT_BGR888
> + - 8-bit per component RGB
> + - Plane 0: 3 components
> + * Component 0: R(8)
> + * Component 1: G(8)
> + * Component 2: B(8)
> +
> + * - DRM_FORMAT_BGR565
> + - 5/6-bit per component RGB
> + - Plane 0: 3 components
> + * Component 0: R(5)
> + * Component 1: G(6)
> + * Component 2: B(5)
> +
> + * - DRM_FORMAT_ABGR1555
> + - 5-bit per component RGB, with 1-bit alpha
> + - Plane 0: 4 components
> + * Component 0: R(5)
> + * Component 1: G(5)
> + * Component 2: B(5)
> + * Component 3: A(1)
> +
> + * - DRM_FORMAT_VUY888
> + - 8-bit per component YCbCr 444, single plane
> + - Plane 0: 3 components
> + * Component 0: Y(8)
> + * Component 1: Cb(8)
> + * Component 2: Cr(8)
> +
> + * - DRM_FORMAT_VUY101010
> + - 10-bit per component YCbCr 444, single plane
> + - Plane 0: 3 components
> + * Component 0: Y(10)
> + * Component 1: Cb(10)
> + * Component 2: Cr(10)
> +
> + * - DRM_FORMAT_YUYV
> + - 8-bit per component YCbCr 422, single plane
> + - Plane 0: 3 components
> + * Component 0: Y(8)
> + * Component 1: Cb(8, 2x1 subsampled)
> + * Component 2: Cr(8, 2x1 subsampled)
> +
> + * - DRM_FORMAT_NV16
> + - 8-bit per component YCbCr 422, two plane
> + - Plane 0: 1 component
> + * Component 0: Y(8)
> + Plane 1: 2 components
> + * Component 0: Cb(8, 2x1 subsampled)
> + * Component 1: Cr(8, 2x1 subsampled)
> +
> + * - DRM_FORMAT_Y210
> + - 10-bit per component YCbCr 422, single plane
> + - Plane 0: 3 components
> + * Component 0: Y(10)
> + * Component 1: Cb(10, 2x1 subsampled)
> + * Component 2: Cr(10, 2x1 subsampled)
> +
> + * - DRM_FORMAT_P210
> + - 10-bit per component YCbCr 422, two plane
> + - Plane 0: 1 component
> + * Component 0: Y(10)
> + Plane 1: 2 components
> + * Component 0: Cb(10, 2x1 subsampled)
> + * Component 1: Cr(10, 2x1 subsampled)
> +
> + * - DRM_FORMAT_YUV420_8BIT
> + - 8-bit per component YCbCr 420, single plane
> + - Plane 0: 3 components
> + * Component 0: Y(8)
> + * Component 1: Cb(8, 2x2 subsampled)
> + * Component 2: Cr(8, 2x2 subsampled)
> +
> + * - DRM_FORMAT_YUV420_10BIT
> + - 10-bit per component YCbCr 420, single plane
> + - Plane 0: 3 components
> + * Component 0: Y(10)
> + * Component 1: Cb(10, 2x2 subsampled)
> + * Component 2: Cr(10, 2x2 subsampled)
> +
> + * - DRM_FORMAT_NV12
> + - 8-bit per component YCbCr 420, two plane
> + - Plane 0: 1 component
> + * Component 0: Y(8)
> + Plane 1: 2 components
> + * Component 0: Cb(8, 2x2 subsampled)
> + * Component 1: Cr(8, 2x2 subsampled)
> +
> + * - DRM_FORMAT_P010
> + - 10-bit per component YCbCr 420, two plane
> + - Plane 0: 1 component
> + * Component 0: Y(10)
> + Plane 1: 2 components
> + * Component 0: Cb(10, 2x2 subsampled)
> + * Component 1: Cr(10, 2x2 subsampled)
> diff --git a/Documentation/gpu/drivers.rst b/Documentation/gpu/drivers.rst
> index 7c16721..c176b34 100644
> --- a/Documentation/gpu/drivers.rst
> +++ b/Documentation/gpu/drivers.rst
> @@ -17,6 +17,7 @@ GPU Driver Documentation
> vkms
> bridge/dw-hdmi
> xen-front
> + afbc
>
> .. only:: subproject and html
>
> diff --git a/MAINTAINERS b/MAINTAINERS
> index 254b7b2..aef18e3 100644
> --- a/MAINTAINERS
> +++ b/MAINTAINERS
> @@ -1131,6 +1131,7 @@ M: Mali DP Maintainers <malidp@xxxxxxxxxxxx>
> S: Supported
> F: drivers/gpu/drm/arm/
> F: Documentation/devicetree/bindings/display/arm,malidp.txt
> +F: Documentation/gpu/afbc.rst
>
> ARM MFM AND FLOPPY DRIVERS
> M: Ian Molton <spyro@xxxxxxx>
> diff --git a/include/uapi/drm/drm_fourcc.h b/include/uapi/drm/drm_fourcc.h
> index 75c4b5a..0adde4d 100644
> --- a/include/uapi/drm/drm_fourcc.h
> +++ b/include/uapi/drm/drm_fourcc.h
> @@ -597,6 +597,9 @@ extern "C" {
> * AFBC has several features which may be supported and/or used, which are
> * represented using bits in the modifier. Not all combinations are valid,
> * and different devices or use-cases may support different combinations.
> + *
> + * Further information on the use of AFBC modifiers can be found in
> + * Documentation/gpu/afbc.rst
> */
> #define DRM_FORMAT_MOD_ARM_AFBC(__afbc_mode) fourcc_mod_code(ARM, __afbc_mode)
>