Re: [PATCH] ASoC: max98373: Added max98373_reset for stable amp reset

From: Grant Grundler
Date: Mon Nov 26 2018 - 21:27:55 EST


I just realized I had one more question...

On Mon, Nov 26, 2018 at 6:24 PM Grant Grundler <grundler@xxxxxxxxxxxx> wrote:
>
> Hi Ryan!
>
> Just some questions inline - in general I like the reset function.
>
> On Mon, Nov 26, 2018 at 10:46 AM Ryan Lee <RyanS.Lee@xxxxxxxxxxxxxxxxxxx> wrote:
> >
> > Signed-off-by: Ryan Lee <ryans.lee@xxxxxxxxxxxxxxxxxxx>
> > ---
> > Changes : Created max98373_reset function to minimize code duplication.
> > Changed regmap_write to regmap_update_bits. Other bits except LSB need to be masked.
> > Added reset verification step to make sure software reset is completed well. Software reset is done in 10ms in normal case.
> > Revision ID is available when the amp is in the idle state which means software reset is completed.

Why not poll the RevID register a few times until it gives a value?

Then structure the code to try reset twice (maybe three times).
This would avoid the unusual "sleep time after reset is increased" code.

cheers,
grant

> > Software reset will be performed maximum 3 times to avoid amp reset failure. Generally it is done in the first trial.
> > sleep time after software reset is increased + 30ms for every retrial. Maximum possible msleep time is 100 ms (initial 10 ms + 30 ms * 3 times).
>
> Why is the sleep time increased after each SW reset?
> What is the failure case that you've seen which would benefit from this?
>
> >
> > sound/soc/codecs/max98373.c | 41 +++++++++++++++++++++++++++++++++++------
> > 1 file changed, 35 insertions(+), 6 deletions(-)
> >
> > diff --git a/sound/soc/codecs/max98373.c b/sound/soc/codecs/max98373.c
> > index a09d013..55af7f02 100644
> > --- a/sound/soc/codecs/max98373.c
> > +++ b/sound/soc/codecs/max98373.c
> > @@ -724,14 +724,45 @@ static struct snd_soc_dai_driver max98373_dai[] = {
> > }
> > };
> >
> > +static void max98373_reset(struct max98373_priv *max98373, struct device *dev)
> > +{
> > + int ret, reg, count, delay;
> > +
> > + count = 0;
> > + while (true) {
> > + /* Software Reset */
> > + ret = regmap_update_bits(max98373->regmap,
> > + MAX98373_R2000_SW_RESET,
> > + MAX98373_SOFT_RESET,
> > + MAX98373_SOFT_RESET);
> > + if (ret)
> > + dev_err(dev, "Reset command failed. (ret:%d)\n", ret);
> > +
> > + delay = 10000 + (count * 30000);
> > + usleep_range(delay, delay + 1000);
> > +
> > + /* Software Reset Verification */
> > + ret = regmap_read(max98373->regmap,
> > + MAX98373_R21FF_REV_ID, &reg);
> > + if (!ret) {
> > + dev_info(dev, "Reset completed (retry:%d)\n", count);
> > + break;
>
> Instead of break, can the code return here?
> "break" implies something else will happen after the while loop exits
> - there isn't.
>
> > + }
> > +
> > + if (++count > 3) {
> > + dev_err(dev, "Reset failed. (ret:%d)\n", ret);
> > + break;
> > + }
> > + usleep_range(10000, 11000);
>
> Why is there a second delay after reading MAX98373_R21FF_REV_ID?
> Is this really necessary?
>
> If the second usleep_range() isn't needed, it would be better/clearer
> to make code loop on "while (count < 4)". And then outside the while
> loop, use dev_err() to share what the failure was.
>
> > + }
> > +}
> > +
> > static int max98373_probe(struct snd_soc_component *component)
> > {
> > struct max98373_priv *max98373 = snd_soc_component_get_drvdata(component);
> >
> > /* Software Reset */
> > - regmap_write(max98373->regmap,
> > - MAX98373_R2000_SW_RESET, MAX98373_SOFT_RESET);
> > - usleep_range(10000, 11000);
> > + max98373_reset(max98373, component->dev);
> >
> > /* IV default slot configuration */
> > regmap_write(max98373->regmap,
> > @@ -818,9 +849,7 @@ static int max98373_resume(struct device *dev)
> > {
> > struct max98373_priv *max98373 = dev_get_drvdata(dev);
> >
> > - regmap_write(max98373->regmap,
> > - MAX98373_R2000_SW_RESET, MAX98373_SOFT_RESET);
> > - usleep_range(10000, 11000);
> > + max98373_reset(max98373, dev);
> > regcache_cache_only(max98373->regmap, false);
> > regcache_sync(max98373->regmap);
> > return 0;
> > --
> > 2.7.4
> >
>
> cheers,
> grant