Re: [PATCH 2/4] drm/v3d: Add a little debugfs entry for measuring the core clock.

From: Boris Brezillon
Date: Tue Oct 09 2018 - 09:26:46 EST


On Fri, 28 Sep 2018 16:21:24 -0700
Eric Anholt <eric@xxxxxxxxxx> wrote:

> This adds just enough performance counter support to measure the
> clock. We don't have linux kernel drivers for the clock driving the
> HW, and this was useful for determining that the V3D HW is running on
> a slow clock, not that the driver was slow.
>
> Signed-off-by: Eric Anholt <eric@xxxxxxxxxx>

Reviewed-by: Boris Brezillon <boris.brezillon@xxxxxxxxxxx>

> ---
> drivers/gpu/drm/v3d/v3d_debugfs.c | 35 +++++++++++++++++++++++++++++++
> drivers/gpu/drm/v3d/v3d_regs.h | 30 ++++++++++++++++++++++++++
> 2 files changed, 65 insertions(+)
>
> diff --git a/drivers/gpu/drm/v3d/v3d_debugfs.c b/drivers/gpu/drm/v3d/v3d_debugfs.c
> index 4db62c545748..d48008adb085 100644
> --- a/drivers/gpu/drm/v3d/v3d_debugfs.c
> +++ b/drivers/gpu/drm/v3d/v3d_debugfs.c
> @@ -176,9 +176,44 @@ static int v3d_debugfs_bo_stats(struct seq_file *m, void *unused)
> return 0;
> }
>
> +static int v3d_measure_clock(struct seq_file *m, void *unused)
> +{
> + struct drm_info_node *node = (struct drm_info_node *)m->private;
> + struct drm_device *dev = node->minor->dev;
> + struct v3d_dev *v3d = to_v3d_dev(dev);
> + uint32_t cycles;
> + int core = 0;
> + int measure_ms = 1000;
> +
> + if (v3d->ver >= 40) {
> + V3D_CORE_WRITE(core, V3D_V4_PCTR_0_SRC_0_3,
> + V3D_SET_FIELD(V3D_PCTR_CYCLE_COUNT,
> + V3D_PCTR_S0));
> + V3D_CORE_WRITE(core, V3D_V4_PCTR_0_CLR, 1);
> + V3D_CORE_WRITE(core, V3D_V4_PCTR_0_EN, 1);
> + } else {
> + V3D_CORE_WRITE(core, V3D_V3_PCTR_0_PCTRS0,
> + V3D_PCTR_CYCLE_COUNT);
> + V3D_CORE_WRITE(core, V3D_V3_PCTR_0_CLR, 1);
> + V3D_CORE_WRITE(core, V3D_V3_PCTR_0_EN,
> + V3D_V3_PCTR_0_EN_ENABLE |
> + 1);
> + }
> + msleep(measure_ms);
> + cycles = V3D_CORE_READ(core, V3D_PCTR_0_PCTR0);
> +
> + seq_printf(m, "cycles: %d (%d.%d Mhz)\n",
> + cycles,
> + cycles / (measure_ms * 1000),
> + (cycles / (measure_ms * 100)) % 10);
> +
> + return 0;
> +}
> +
> static const struct drm_info_list v3d_debugfs_list[] = {
> {"v3d_ident", v3d_v3d_debugfs_ident, 0},
> {"v3d_regs", v3d_v3d_debugfs_regs, 0},
> + {"measure_clock", v3d_measure_clock, 0},
> {"bo_stats", v3d_debugfs_bo_stats, 0},
> };
>
> diff --git a/drivers/gpu/drm/v3d/v3d_regs.h b/drivers/gpu/drm/v3d/v3d_regs.h
> index 854046565989..c3a5e4e44f73 100644
> --- a/drivers/gpu/drm/v3d/v3d_regs.h
> +++ b/drivers/gpu/drm/v3d/v3d_regs.h
> @@ -267,6 +267,36 @@
> # define V3D_PTB_BXCF_RWORDERDISA BIT(1)
> # define V3D_PTB_BXCF_CLIPDISA BIT(0)
>
> +#define V3D_V3_PCTR_0_EN 0x00674
> +#define V3D_V3_PCTR_0_EN_ENABLE BIT(31)
> +#define V3D_V4_PCTR_0_EN 0x00650
> +/* When a bit is set, resets the counter to 0. */
> +#define V3D_V3_PCTR_0_CLR 0x00670
> +#define V3D_V4_PCTR_0_CLR 0x00654
> +#define V3D_PCTR_0_OVERFLOW 0x00658
> +
> +#define V3D_V3_PCTR_0_PCTRS0 0x00684
> +#define V3D_V3_PCTR_0_PCTRS15 0x00660
> +#define V3D_V3_PCTR_0_PCTRSX(x) (V3D_V3_PCTR_0_PCTRS0 + \
> + 4 * (x))
> +/* Each src reg muxes four counters each. */
> +#define V3D_V4_PCTR_0_SRC_0_3 0x00660
> +#define V3D_V4_PCTR_0_SRC_28_31 0x0067c
> +# define V3D_PCTR_S0_MASK V3D_MASK(6, 0)
> +# define V3D_PCTR_S0_SHIFT 0
> +# define V3D_PCTR_S1_MASK V3D_MASK(14, 8)
> +# define V3D_PCTR_S1_SHIFT 8
> +# define V3D_PCTR_S2_MASK V3D_MASK(22, 16)
> +# define V3D_PCTR_S2_SHIFT 16
> +# define V3D_PCTR_S3_MASK V3D_MASK(30, 24)
> +# define V3D_PCTR_S3_SHIFT 24
> +# define V3D_PCTR_CYCLE_COUNT 32
> +
> +/* Output values of the counters. */
> +#define V3D_PCTR_0_PCTR0 0x00680
> +#define V3D_PCTR_0_PCTR31 0x006fc
> +#define V3D_PCTR_0_PCTRX(x) (V3D_PCTR_0_PCTR0 + \
> + 4 * (x))
> #define V3D_GMP_STATUS 0x00800
> # define V3D_GMP_STATUS_GMPRST BIT(31)
> # define V3D_GMP_STATUS_WR_COUNT_MASK V3D_MASK(30, 24)