[PATCH 09/19] drm/sun4i: backend: Fix structure indentation

From: Maxime Ripard
Date: Tue Jan 09 2018 - 05:57:17 EST


The sun4i_plane_desc structure was somehow indented to two tabulations
instead of one as we shoud do. Fix that.

Signed-off-by: Maxime Ripard <maxime.ripard@xxxxxxxxxxxxxxxxxx>
---
drivers/gpu/drm/sun4i/sun4i_layer.c | 8 ++++----
1 file changed, 4 insertions(+), 4 deletions(-)

diff --git a/drivers/gpu/drm/sun4i/sun4i_layer.c b/drivers/gpu/drm/sun4i/sun4i_layer.c
index 4652b25be0d2..f03da16eb92a 100644
--- a/drivers/gpu/drm/sun4i/sun4i_layer.c
+++ b/drivers/gpu/drm/sun4i/sun4i_layer.c
@@ -20,10 +20,10 @@
#include "sunxi_engine.h"

struct sun4i_plane_desc {
- enum drm_plane_type type;
- u8 pipe;
- const uint32_t *formats;
- uint32_t nformats;
+ enum drm_plane_type type;
+ u8 pipe;
+ const uint32_t *formats;
+ uint32_t nformats;
};

static void sun4i_backend_layer_reset(struct drm_plane *plane)
--
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