[PATCH 4.9 096/109] dma-buf/sw_sync: clean up list before signaling the fence

From: Greg Kroah-Hartman
Date: Thu Dec 07 2017 - 08:02:36 EST


4.9-stable review patch. If anyone has any objections, please let me know.

------------------

From: Gustavo Padovan <gustavo.padovan@xxxxxxxxxxxxx>

commit 3792b7c1a70815fe4e954221c096f9278638fd21 upstream.

If userspace already dropped its own reference by closing the sw_sync
fence fd we might end up in a deadlock where
dma_fence_is_signaled_locked() will trigger the release of the fence and
thus try to hold the lock to remove the fence from the list.

dma_fence_is_signaled_locked() tries to release/free the fence and hold
the lock in the process.

We fix that by changing the order operation and clean up the list and
rb-tree first.

v2: Drop fence get/put dance and manipulate the list first (Chris Wilson)

Cc: Chris Wilson <chris@xxxxxxxxxxxxxxxxxx>
Signed-off-by: Gustavo Padovan <gustavo.padovan@xxxxxxxxxxxxx>
Reviewed-by: Chris Wilson <chris@xxxxxxxxxxxxxxxxxx>
Link: https://patchwork.freedesktop.org/patch/msgid/20170729152217.8362-2-gustavo@xxxxxxxxxxx
[s/dma_fence/fence/g - gregkh]
Cc: Jisheng Zhang <Jisheng.Zhang@xxxxxxxxxxxxx>
Signed-off-by: Greg Kroah-Hartman <gregkh@xxxxxxxxxxxxxxxxxxx>

---
drivers/dma-buf/sw_sync.c | 12 +++++++++++-
1 file changed, 11 insertions(+), 1 deletion(-)

--- a/drivers/dma-buf/sw_sync.c
+++ b/drivers/dma-buf/sw_sync.c
@@ -213,11 +213,21 @@ static void sync_timeline_signal(struct
obj->value += inc;

list_for_each_entry_safe(pt, next, &obj->pt_list, link) {
- if (!fence_is_signaled_locked(&pt->base))
+ if (!timeline_fence_signaled(&pt->base))
break;

list_del_init(&pt->link);
rb_erase(&pt->node, &obj->pt_tree);
+
+ /*
+ * A signal callback may release the last reference to this
+ * fence, causing it to be freed. That operation has to be
+ * last to avoid a use after free inside this loop, and must
+ * be after we remove the fence from the timeline in order to
+ * prevent deadlocking on timeline->lock inside
+ * timeline_fence_release().
+ */
+ fence_signal_locked(&pt->base);
}

spin_unlock_irq(&obj->lock);