Re: [RFC] Improving udelay/ndelay on platforms where that is possible

From: Russell King - ARM Linux
Date: Thu Nov 16 2017 - 18:22:37 EST


On Thu, Nov 16, 2017 at 02:15:02PM -0800, Doug Anderson wrote:
> Hi,
>
> On Thu, Nov 16, 2017 at 1:05 PM, Marc Gonzalez
> <marc_gonzalez@xxxxxxxxxxxxxxxx> wrote:
> > On 16/11/2017 18:05, Russell King - ARM Linux wrote:
> >
> >> On Thu, Nov 16, 2017 at 05:42:36PM +0100, Marc Gonzalez wrote:
> >>
> >>> Requesting 100 µs and spinning only 25 µs is still a problem,
> >>> don't you agree?
> >>
> >> Which is why, as I've said *many* times already, that drivers are written
> >> with leaway on the delays.
> >
> > A delay 75% too short is possible. Roger that.
> >
> >> I get the impression that we're just going around in circles, and what
> >> you're trying to do is to get me to agree with your point of view.
> >> That's not going to happen, because I know the history over about the
> >> last /24/ years of kernel development (which is how long I've been
> >> involved with the kernel.) That's almost a quarter of a century!
> >>
> >> I know how things were done years ago (which is relevant because we
> >> still have support in the kernel for these systems), and I also know the
> >> history of facilities like cpufreq - I was the one who took the work
> >> that Erik Mouw and others involved with the LART project, and turned it
> >> into something a little more generic. The idea of dynamically scaling
> >> the CPU frequency on ARM SoCs was something that the SoC manufacturer
> >> had not even considered - it was innovative.
> >>
> >> I know that udelay() can return short delays when used in a kernel with
> >> cpufreq enabled, and I also know that's almost an impossible problem to
> >> solve without going to a timer-based delay.
> >>
> >> So, when you think that sending an email about a udelay() that can be
> >> 10x shorter might be somehow new information, and might convince people
> >> that there's a problem, I'm afraid that it isn't really new information.
> >> The SA1110 cpufreq driver is dated 2001, and carries my copyright, and
> >> has the ability to make udelay()s 4x shorter or 4x longer depending on
> >> the direction of change.
> >>
> >> We've discussed solutions in the past (probably 10 years ago) about
> >> this, and what can be done, and the conclusion to that was, as Nicolas
> >> has said, to switch to using a timer-based delay mechanism where
> >> possible. Where this is not possible, the platform is stuck with the
> >> loops based delays, and their inherent variability and inaccuracy.
> >>
> >> These platforms have been tested with such a setup over many years.
> >> They work even with udelay() having this behaviour, because it's a
> >> known issue and drivers cater for it in ways that I've already covered
> >> in my many previous emails to you.
> >>
> >> These issues are known. They've been known for the last 15 odd years.
> >
> > So you've known for umpteen years that fixing loop-based delays is
> > intractable, yet you wrote:
> >
> >> udelay() needs to offer a consistent interface so that drivers know
> >> what to expect no matter what the implementation is. Making one
> >> implementation conform to your ideas while leaving the other
> >> implementations with other expectations is a recipe for bugs.
> >>
> >> If you really want to do this, fix the loops_per_jiffy implementation
> >> as well so that the consistency is maintained.
> >
> > In other words, "I'll consider your patch as soon as Hell freezes over".
> >
> > Roger that. I'll drop the subject then.
>
> Presumably, though, you could introduce a new API like:
>
> udelay_atleast()
>
> That was guaranteed to delay at least the given number of
> microseconds. Unlike the current udelay(), the new udelay_atleast()
> wouldn't really try that hard to get a delay that's approximately the
> one requested, it would just guarantee not to ever delay _less_ than
> the amount requested.

I look forward to reviewing your implementation.

--
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