Re: [PATCH] of: dynamic: fix memory leak related to properties of __of_node_dup

From: Frank Rowand
Date: Fri Oct 13 2017 - 20:59:35 EST


On 10/13/17 13:47, Rob Herring wrote:
> On Thu, Oct 12, 2017 at 8:42 PM, alawang <alan.1.wang@xxxxxxxxxxxxxxx> wrote:
>> It is possible a node was dynamically allocated but without any
>> property. The properies will be got from devices and added to the
>> node when devices got connected.
>> When release this node, all properties of which had been moved to
>> deadprops.
>> In this case, the properties in the deadprops list are never
>> deallocated.
>
> This is not new, right? Do you actually hit this case? If so, how?
>
>>
>> Signed-off-by: alawang <alan.1.wang@xxxxxxxxxxxxxxx>
>> ---
>> drivers/of/dynamic.c | 4 ++++
>> 1 file changed, 4 insertions(+)
>>
>> diff --git a/drivers/of/dynamic.c b/drivers/of/dynamic.c
>> index 301b6db..465d43b 100644
>> --- a/drivers/of/dynamic.c
>> +++ b/drivers/of/dynamic.c
>> @@ -335,6 +335,10 @@ void of_node_release(struct kobject *kobj)
>> if (!of_node_check_flag(node, OF_DYNAMIC))
>> return;
>>
>> + if (!prop) {
>> + prop = node->deadprops;
>> + node->deadprops = NULL;
>> + }
>> while (prop) {
>> struct property *next = prop->next;
>> kfree(prop->name);
>> --
>> 2.6.2
>>
>> --
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>

The code looks right to me. The patch description is confusing to me.

If a node with no properties is dynamically added, then a property is
dynamically added to the node, then the property is dynamically removed,
the result will be node->properties == NULL and node->deadprops != NULL.

Reviewed-by: Frank Rowand <frowand.list@xxxxxxxxx>