Re: [PATCH 3/3] bitmap: Use memcmp optimisation in more situations

From: Rasmus Villemoes
Date: Thu Jun 08 2017 - 09:44:06 EST


On 8 June 2017 at 14:31, Andy Shevchenko <andy.shevchenko@xxxxxxxxx> wrote:
> On Thu, Jun 8, 2017 at 5:55 AM, Matthew Wilcox <willy@xxxxxxxxxxxxx> wrote:
>> We only need to know if the bottom 3 bits are 0 to apply this optimisation.
>> For example, if we have a user which does this:
>>
>> nbits = 8;
>> if (argle)
>> nbits += 8;
>> if (bitmap_equal(ptr1, ptr2, nbits))
>> blah();
>>
>> then we can use memcmp() because gcc can deduce that the bottom 3 bits
>> are never set (try it! it works!). We don't need nbits as a whole to
>> be const.
>
> What I'm talking about is that by my opinion the both below are equivalent.
> __builtin_constant_p(nbits)
> __builtin_constant_p(nbits & 7)

They are not. Read Matthew's example again. Assuming that argle is
something non-constant (maybe an argument to the function), the value
of nbits at the time of the bitmap_equal call is _not_ a
compile-time-constant. However, if the compiler is smart (which at
least some versions of gcc are), the compiler may deduce that nbits is
either 8 or 16; there really are no other options. Hence it _is_
statically known that nbits is divisible by 8, so the expression
nbits&7 _is_ compile-time constant (0), so gcc can change the
bitmap_equal call to a memcmp call.

(It may then either pass a run-time value of nbits>>3 and emit a
single memcmp call, or it may decide to unroll the two options,
creating two memcmp calls with 1 and 2 as compile-time arguments;
these may or may not then in turn be "inlined" to code doing roughly
*(u8*)p1 == *(u8*)p2 and similarly for u16 casts).