[PATCH v2 0/2] x86/mm/KASLR: Do not adapt size of the direct mapping section for SGI UV system

From: Baoquan He
Date: Sat May 20 2017 - 08:02:54 EST


This is v2 post.

This patchset is trying to fix a bug that SGI UV system casually hang
during boot with KASLR enabled. The root cause is that mm KASLR adapts
size of the direct mapping section only based on the system RAM size.
Then later when map SGI UV MMIOH region into the direct mapping during
rest_init() invocation, it might go beyond of the directing mapping
section and step into VMALLOC or VMEMMAP area, then BUG_ON triggered.

The fix is adding a helper function is_early_uv_system to check UV system
earlier, then call the helper function in kernel_randomize_memory() to
check if it's a SGI UV system, if yes, we keep the size of direct mapping
section to be 64TB just as nokslr.

With this fix, SGI UV system can have 64TB direct mapping size always,
and the starting address of direct mapping/vmalloc/vmemmap and the padding
between them can still be randomized to enhance the system security.

v1->v2:
1. Mike suggested making is_early_uv_system() an inline function and be
put in include/asm/uv/uv.h so that they can adjust them easier in the
future.

2. Split the v1 code into uv part and mm KASLR part as Mike suggested.

Baoquan He (2):
x86/UV: Introduce a helper function to check UV system at earlier
stage
x86/mm/KASLR: Do not adapt the size of the direct mapping section for
SGI UV system

arch/x86/include/asm/uv/uv.h | 6 ++++++
arch/x86/mm/kaslr.c | 3 ++-
2 files changed, 8 insertions(+), 1 deletion(-)

--
2.5.5