Re: [PATCH -v2 0/9] mm: make movable onlining suck less

From: Michal Hocko
Date: Tue Apr 11 2017 - 06:47:30 EST


On Tue 11-04-17 11:53:22, Igor Mammedov wrote:
> On Tue, 11 Apr 2017 10:41:42 +0200
> Michal Hocko <mhocko@xxxxxxxxxx> wrote:
>
> > On Tue 11-04-17 10:01:52, Igor Mammedov wrote:
> > > On Mon, 10 Apr 2017 16:56:39 +0200
> > > Michal Hocko <mhocko@xxxxxxxxxx> wrote:
> > [...]
> > > > > #echo online_kernel > memory32/state
> > > > > write error: Invalid argument
> > > > > // that's not what's expected
> > > >
> > > > this is proper behavior with the current implementation. Does anything
> > > > depend on the zone reusing?
> > > if we didn't have zone imbalance issue in design,
> > > the it wouldn't matter but as it stands it's not
> > > minore issue.
> > >
> > > Consider following,
> > > one hotplugs some memory and onlines it as movable,
> > > then one needs to hotplug some more but to do so
> > > one one needs more memory from zone NORMAL and to keep
> > > zone balance some memory in MOVABLE should be reonlined
> > > as NORMAL
> >
> > Is this something that we absolutely have to have right _now_? Or are you
> > OK if I address this in follow up series? Because it will make the
> > current code slightly more complex and to be honest I would rather like
> > to see this "core" merge and build more on top.
>
> It's fine by me to do it on top.

OK, I will document this in the changelog of the patch 6.

"
Please note that this patch also changes the original behavior when
offlining a memory block adjacent to another zone (Normal vs. Movable)
used to allow to change its movable type. This will be handled later.
"
--
Michal Hocko
SUSE Labs