[PATCH 4.9 039/116] drm/nouveau/ttm: wait for bo fence to signal before unmapping vmas

From: Greg Kroah-Hartman
Date: Fri Jan 06 2017 - 17:01:01 EST


4.9-stable review patch. If anyone has any objections, please let me know.

------------------

From: Ben Skeggs <bskeggs@xxxxxxxxxx>

commit 10dcab3e7f477bffee88d518aad57d06777cfdf4 upstream.

TTM was changed a while back to allow for pipelining of buffer moves, and
part of this was the removal of waiting for a BO to idle before calling
move(), placing the responsibility on the driver to do this if required.

That's all well and good, except, we make use of move_notify() to handle
mapping/unmapping from the GPU VMM as move() isn't called on all paths.

This commit adds a wait before unmapping from a VMM in move_notify(), to
prevent GPU page faults where a buffer is still being accessed.

Signed-off-by: Ben Skeggs <bskeggs@xxxxxxxxxx>
Signed-off-by: Greg Kroah-Hartman <gregkh@xxxxxxxxxxxxxxxxxxx>

---
drivers/gpu/drm/nouveau/nouveau_bo.c | 1 +
1 file changed, 1 insertion(+)

--- a/drivers/gpu/drm/nouveau/nouveau_bo.c
+++ b/drivers/gpu/drm/nouveau/nouveau_bo.c
@@ -1209,6 +1209,7 @@ nouveau_bo_move_ntfy(struct ttm_buffer_o
nvbo->page_shift != vma->vm->mmu->lpg_shift)) {
nvkm_vm_map(vma, new_mem->mm_node);
} else {
+ WARN_ON(ttm_bo_wait(bo, false, false));
nvkm_vm_unmap(vma);
}
}