Re: [PATCH v2] v4l: async: make v4l2 coexist with devicetree nodes in a dt overlay

From: Javier Martinez Canillas
Date: Mon Dec 05 2016 - 08:16:03 EST


Hello Javi,

On 12/05/2016 07:09 AM, Javi Merino wrote:
> In asds configured with V4L2_ASYNC_MATCH_OF, the v4l2 subdev can be
> part of a devicetree overlay, for example:
>
> &media_bridge {
> ...
> my_port: port@0 {
> #address-cells = <1>;
> #size-cells = <0>;
> reg = <0>;
> ep: endpoint@0 {
> remote-endpoint = <&camera0>;
> };
> };
> };
>
> / {
> fragment@0 {
> target = <&i2c0>;
> __overlay__ {
> my_cam {
> compatible = "foo,bar";
> port {
> camera0: endpoint {
> remote-endpoint = <&my_port>;
> ...
> };
> };
> };
> };
> };
> };
>
> Each time the overlay is applied, its of_node pointer will be
> different. We are not interested in matching the pointer, what we
> want to match is that the path is the one we are expecting. Change to
> use of_node_cmp() so that we continue matching after the overlay has
> been removed and reapplied.
>
> Cc: Mauro Carvalho Chehab <mchehab@xxxxxxxxxx>
> Cc: Javier Martinez Canillas <javier@xxxxxxxxxxxxxxx>
> Cc: Sakari Ailus <sakari.ailus@xxxxxxxxxxxxxxx>
> Signed-off-by: Javi Merino <javi.merino@xxxxxxxxxx>
> ---

I already reviewed v1 but you didn't carry the tag. So again:

Reviewed-by: Javier Martinez Canillas <javier@xxxxxxxxxxxxxxx>

Best regards,
--
Javier Martinez Canillas
Open Source Group
Samsung Research America