Re: [PATCHv2 1/4] staging: android: ion: Drop heap type masks

From: Laura Abbott
Date: Fri Sep 02 2016 - 15:37:09 EST


On 09/02/2016 06:41 AM, Brian Starkey wrote:
Hi Laura,

On Thu, Sep 01, 2016 at 03:40:41PM -0700, Laura Abbott wrote:

There is no advantage to having heap types be a mask. The ion client has
long since dropped the mask. Drop the notion of heap type masks as well.


I know this is the same patch you sent last time, so sorry for not
picking this up then - but I'm curious what "The" ion client is here?


ion_client_create used to take a mask to indicate what heap types it
could allocate from. This hasn't been the case since 2bb9f5034ec7
("gpu: ion: Remove heapmask from client"). "The ion client" probably
should have been "struct ion_client"

Our ion client(s) certainly still use these masks, and it's still
used as a mask within ion itself - even if the relationship between a
mask and a heap type has been somewhat lost.

Where is it used in Ion? I don't see it in tree unless I missed something
and I'm not eager to keep this around for out of tree code. What's the
actual use for this?


Thanks,
Brian

Signed-off-by: Laura Abbott <labbott@xxxxxxxxxx>
---
drivers/staging/android/uapi/ion.h | 6 ------
1 file changed, 6 deletions(-)

diff --git a/drivers/staging/android/uapi/ion.h b/drivers/staging/android/uapi/ion.h
index 0a8e40f..a9c4e8b 100644
--- a/drivers/staging/android/uapi/ion.h
+++ b/drivers/staging/android/uapi/ion.h
@@ -44,14 +44,8 @@ enum ion_heap_type {
* must be last so device specific heaps always
* are at the end of this enum
*/
- ION_NUM_HEAPS = 16,
};

-#define ION_HEAP_SYSTEM_MASK (1 << ION_HEAP_TYPE_SYSTEM)
-#define ION_HEAP_SYSTEM_CONTIG_MASK (1 << ION_HEAP_TYPE_SYSTEM_CONTIG)
-#define ION_HEAP_CARVEOUT_MASK (1 << ION_HEAP_TYPE_CARVEOUT)
-#define ION_HEAP_TYPE_DMA_MASK (1 << ION_HEAP_TYPE_DMA)
-
#define ION_NUM_HEAP_IDS (sizeof(unsigned int) * 8)

/**
--
2.7.4