Re: [PATCH] trivial treewide: Convert dev_set_uevent_suppress argument to bool

From: Joe Perches
Date: Fri Sep 02 2016 - 11:41:14 EST


On Fri, 2016-09-02 at 13:41 +0000, Bart Van Assche wrote:
> On 09/01/16 17:51, Joe Perches wrote:
> > On Fri, 2016-09-02 at 00:47 +0000, Bart Van Assche wrote:
> > > On 09/01/16 13:11, Joe Perches wrote:
> > > > Assigning an int to a bitfield:1 can lose precision.
> > > > Change the caller argument uses from 1/0 to true/false.
> > > Can you clarify how assigning 0 or 1 to a one-bit bitfield can cause a
> > > loss of precision?
> > There are no existing defects.
> > Using 1/0 is not a loss of precision, it's just
> > changing to use bool avoids potential errors and
> > promotes consistency.
> > Other uses of this function already use true/false.
> In the patch description you refer to loss of precision. However, your 
> patch does not address any loss of precision issues. So I think that the 
> patch description is misleading and could be made more clear.

I tend towards terse being better than verbose.
The original patch description says

"no change to objects"

What would you suggest?