Re: [PATCH v3] device property: don't bother the drivers with struct property_set

From: Heikki Krogerus
Date: Mon Apr 11 2016 - 05:53:04 EST


On Mon, Apr 11, 2016 at 09:20:27AM +0100, Lee Jones wrote:
> On Tue, 29 Mar 2016, Heikki Krogerus wrote:
>
> > Since device_add_property_set() now always takes a copy of
> > the property_set, and also since the fwnode type is always
> > hard coded to be FWNODE_PDATA, there is no need for the
> > drivers to deliver the entire struct property_set. The
> > function can just create the instance of it on its own and
> > bind the properties from the drivers to it on the spot.
> >
> > This renames device_add_property_set() to
> > device_add_properties(). The function now takes struct
> > property_entry as its parameter instead of struct
> > property_set.
> >
> > Reviewed-by: Andy Shevchenko <andriy.shevchenko@xxxxxxxxxxxxxxx>
> > Reviewed-by: Mika Westerberg <mika.westerberg@xxxxxxxxxxxxxxx>
> > Acked-by: Thierry Reding <treding@xxxxxxxxxx>
> > Acked-by: Lee Jones <lee.jones@xxxxxxxxxx>
> > Signed-off-by: Heikki Krogerus <heikki.krogerus@xxxxxxxxxxxxxxx>
> > ---
> > arch/arm/mach-pxa/raumfeld.c | 12 ++++--------

Daniel, I think we just need your ACK for this one.

Otherwise I think we are covered.

> > arch/arm/mach-tegra/board-paz00.c | 6 +-----
> > drivers/base/platform.c | 19 ++++++++++---------
> > drivers/base/property.c | 34 +++++++++++++++++++++-------------
> > drivers/mfd/intel-lpss-acpi.c | 12 ++----------
> > drivers/mfd/intel-lpss-pci.c | 20 ++++----------------
> > drivers/mfd/intel-lpss.c | 2 +-
> > drivers/mfd/intel-lpss.h | 4 ++--
> > drivers/mfd/mfd-core.c | 4 ++--
> > include/linux/mfd/core.h | 4 ++--
> > include/linux/platform_device.h | 6 +++---
> > include/linux/property.h | 15 +++------------
> > 12 files changed, 55 insertions(+), 83 deletions(-)
>
> What's happening with this patch? I believe we're still missing
> Acks. Once they are collected someone needs to create an immutable
> branch and send out a pull-request.

Rafael, have you had time to take a look at this?


Thanks,

--
heikki