Re: [PATCH 3/3] x86/irq: update first_system_vector only when X86_LOCAL_PIC is on

From: Thomas Gleixner
Date: Sun Mar 13 2016 - 01:37:17 EST


On Sun, 13 Mar 2016, Jianyu Zhan wrote:

> On Sun, Mar 13, 2016 at 4:08 AM, Thomas Gleixner <tglx@xxxxxxxxxxxxx> wrote:
> > This is pointless, because it's only called when local apic is enabled as all
> > call sites of alloc_intr_gate() depend on CONFIG_X86_LOCAL_APIC ....
>
> Not exactly, currently at least smp_intr_init() DOES NOT depend on
> CONFIG_X86_LOCAL_APIC:
>
> static void __init smp_intr_init(void)
> {
> #ifdef CONFIG_SMP

It does, because CONFIG_SMP enables CONFIG_X86_LOCAL_APIC

> I know this is weird, because modern SMP machines implies Local APIC.
> But currently we have CONFIG_SMP detangle from CONFIG_X86_LOCAL_APIC,
> which I think is fine.

Do you actually understand how all that works together?

> Another place which is weird is CONFIG_IRQ_WORK. Technically, it
> does not depend
> on SMP, nor even necessary Local APIC. Actually, it is just a base
> configuration selected
> by others. But currently we have the

Have you tried to enable it independent from CONFIG_X86_LOCAL_APIC?

> >> i = FIRST_EXTERNAL_VECTOR;
> >> -#ifndef CONFIG_X86_LOCAL_APIC
> >> -#define first_system_vector NR_VECTORS
> >> -#endif
> >> for_each_clear_bit_from(i, used_vectors, first_system_vector) {
> >
> > And how exactly is this here supposed to compile when CONFIG_X86_LOCAL_APIC=n?
>
> Dunno. I guess this code on !CONFIG_X86_LOCAL_APIC case hasn't been
> tested yet ?

It's your job to at least compile test your patches not the job of others.

> For CONFIG_X86_LOCAL_APIC case, the define makes sense.
> But for ! CONFIG_X86_LOCAL_APIC case, why we confine it to NR_VECTORS
> is a mystery
> to me. Have digged into git history, but found no proof.

And because it's a mystery you can just change it as you think it's fine and
thereby break the build?

> So to maintain consistency, this patch just retain what it is, but we
> do not bother update it for
> !CONFIG_X86_LOCAL_APIC case.

To maintain consistency we leave it as is, because that actually compiles AND
works.

Thanks,

tglx