[PATCH] bitops.h: correctly handle rol32 with 0 byte shift

From: Sasha Levin
Date: Thu Dec 03 2015 - 17:03:02 EST


rol on a 32 bit integer with a shift of 32 or more is undefined and the
result is arch-dependent. Avoid this by handling the trivial case of
roling by 0 correctly.

Signed-off-by: Sasha Levin <sasha.levin@xxxxxxxxxx>
---
include/linux/bitops.h | 2 +-
1 file changed, 1 insertion(+), 1 deletion(-)

diff --git a/include/linux/bitops.h b/include/linux/bitops.h
index 2b8ed12..7047a06 100644
--- a/include/linux/bitops.h
+++ b/include/linux/bitops.h
@@ -107,7 +107,7 @@ static inline __u64 ror64(__u64 word, unsigned int shift)
*/
static inline __u32 rol32(__u32 word, unsigned int shift)
{
- return (word << shift) | (word >> (32 - shift));
+ return shift ? (word << shift) | (word >> (32 - shift)) : word;
}

/**
--
1.7.10.4

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