Re: v2 of seccomp filter c/r patches

From: Tycho Andersen
Date: Tue Sep 15 2015 - 17:38:32 EST


Hi Andy,

On Tue, Sep 15, 2015 at 01:01:23PM -0700, Andy Lutomirski wrote:
> On Tue, Sep 15, 2015 at 11:26 AM, Tycho Andersen
> <tycho.andersen@xxxxxxxxxxxxx> wrote:
> > Hi Andy,
> >
> > On Tue, Sep 15, 2015 at 11:13:51AM -0700, Andy Lutomirski wrote:
> >> On Tue, Sep 15, 2015 at 9:07 AM, Tycho Andersen
> >> <tycho.andersen@xxxxxxxxxxxxx> wrote:
> >> > Hi Andy,
> >> >
> >> > On Mon, Sep 14, 2015 at 10:52:46AM -0700, Andy Lutomirski wrote:
> >> >>
> >> >> I'm not sure I entirely like this solution...
> >> >
> >> > Ok. Since we also aren't going to do all the eBPF stuff now, how about
> >> > something that looks like this:
> >> >
> >> > struct seccomp_layer {
> >> > unsigned int size;
> >> > unsigned int type; /* SECCOMP_BPF_CLASSIC or SECCOMP_EBPF or ... */
> >> > bool inherited;
> >> > union {
> >> > unsigned int insn_cnt;
> >> > struct bpf_insn *insns;
> >> > };
> >> > };
> >> >
> >> > with a ptrace command:
> >> >
> >> > ptrace(PTRACE_SECCOMP_DUMP_LAYER, pid, i, &layer);
> >> >
> >> > If we save a pointer to the current seccomp filter on fork (if there
> >> > is one), then I think the inherited flag is just,
> >> >
> >> > inherited = is_ancestor(child->seccomp.filter, child->seccomp.inherited_filter)
> >> >
> >>
> >> I'm lost. What is the inherited flag for?
> >
> > We need some way to expose the seccomp hierarchy, specifically which
> > filters are inherited, so that we can correctly restore the filter
> > tree for tasks that may use TSYNC in the future. You've mentioned that
> > you don't like kcmp, so this is an alternative to that.
> >
>
> My only objection to kcmp is that IMO it's a suboptimal interface and
> could be better. I have no problem with the general principle of
> asking to compare two objects.

Ok, in that case I think we can get rid of all the inherited stuff,
and use kcmp to figure it out.

> The thing I really don't have a good handle on is whether the seccomp
> filter hierarchy should look more like A:
>
> struct seccomp_filter {
> ...;
> struct seccomp_filter *prev;
> };
>
> with the seccomp_filter being the user-visible object
>
> Or B:
>
> struct seccomp_layer {
> ...; /* BPF program, etc. */
> }
>
> struct seccomp_filter {
> struct seccomp_layer *layer;
> struct seccomp_filter *prev;
> }; /* or equivalent */
>
> with seccomp_layer being the user-visible object.
>
> A is simpler to implement in a memory-efficient way, but it's less
> flexible. I haven't come up with a compelling use case for B where A
> doesn't work, with the caveat that, if an fd points to a
> seccomp_filter in model A, you can't attach it unless your current
> state matches its "prev" state (or an ancestor thereof), which might
> be a little bit awkward.

Perhaps, although I don't think it would be an issue for c/r.

> Am I making more sense now?

Yes, thanks for the clarifications. I guess personally I'd probably
choose option A. If this (using kcmp and one of A/B) sounds good to
you, I'll start working on a set to do c/r that way.

Tycho
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