Re: [PATCH 08/14] hrtimer: Allow hrtimer::function() to free the timer

From: Peter Zijlstra
Date: Mon Jun 08 2015 - 05:14:38 EST


On Mon, Jun 08, 2015 at 12:33:17AM +0200, Oleg Nesterov wrote:
> Not sure I read this patch correctly, it doesn't apply to Linus's tree.

I was working on tip/master, there's a number of timer patches in there.

> And I simply can not understand the complication in hrtimer_active(),
> please help!
>
> On 06/05, Peter Zijlstra wrote:
> >
> > +bool hrtimer_active(const struct hrtimer *timer)
> > +{
> > + struct hrtimer_cpu_base *cpu_base;
> > + unsigned int seq;
> > + bool active;
> > +
> > + do {
> > + active = false;
> > + cpu_base = READ_ONCE(timer->base->cpu_base);
> > + seq = raw_read_seqcount(&cpu_base->seq);
> > +
> > + if (timer->state != HRTIMER_STATE_INACTIVE ||
> > + cpu_base->running == timer)
> > + active = true;
>
> Why we can't simply return true in this case?
>
> Unless you lock this timer, hrtimer_active() is inherently racy anyway.
> Granted, it must not wrongly return False if the timer is pending or
> running.
>
> But "false positive" does not differ from the case when (say) the
> running timer->function() finishes right after hrtimer_active() returns
> True.

So the problem with:

static inline bool hrtimer_active(const struct timer *timer)
{
return timer->state != HRTIMER_STATE_INACTIVE ||
timer->base->cpu_base->running == timer;
}

Is that is can indeed return false falsely.

Consider __run_hrtimer:

cpu_base->running = timer;
__remove_hrtimer(..., HRTIMER_STATE_INACTIVE, ...);

Our test could observe INACTIVE but not yet see the ->running store. In
this case it would return false, even though it is in fact active.

> > + } while (read_seqcount_retry(&cpu_base->seq, seq) ||
> > + cpu_base != READ_ONCE(timer->base->cpu_base));
>
> Why do we need to re-check >cpu_base?

Because each CPU's cpu_base has independent seq numbers, so if the timer
migrates, the seq numbers might align just so that we fail to detect
change, even though there was -- extremely unlikely, but possible.

> I think we can ignore migrate_hrtimer_list(), it doesn't clear ->state.

I'm inclined to agree, although I did not get around to staring at that
on Friday and am currently in the process of waking up.

> Otherwise the timer can change its ->base only if it is not running and
> inactive, and again I think we should only eliminate the false negative
> return.

Agreed.

> And I think there is a problem. Consider a timer TIMER which always
> rearms itself using some "default" timeout.
>
> In this case __hrtimer_start_range_ns(&TIMER, ...) must preserve
> hrtimer_active(&TIMER) == T. By definition, and currently this is
> true.

I must ask for a little clarification; is this the simple:

->function()
hrtimer_forward_now(&self, timeout);
return HRTIMER_RESTART;

Or something that 'randomly' calls:

hrtimer_start() on a timer?

Because for the latter this isn't currently true for the same reason as
you give here:

> After this patch this is no longer true (afaics). If the timer is
> pending but not running, __hrtimer_start_range_ns()->remove_hrtimer()
> will clear ENQUEUED first, then set it again in enqueue_hrtimer().

That is so even with the current code; the current code uses:

hrtimer->state & CALLBACK

for __remove_hrtimer(.state). In the above case of a pending timer,
that's 0 aka. HRTIMER_STATE_INACTIVE.

> This means that hrtimer_active() returns false in between. And note
> that it doesn't matter if the timer changes its ->base or not, so
> that 2nd cpu_base above can't help.
>
> I think that __hrtimer_start_range_ns() should preserve ENQUEUED
> like migrate_hrtimer_list() should do (see the previous email).

I tend to agree, but I think its a pre-existing problem, not one
introduced by my proposed patch.

> Finally. Suppose that timer->function() returns HRTIMER_RESTART
> and hrtimer_active() is called right after __run_hrtimer() sets
> cpu_base->running = NULL. I can't understand why hrtimer_active()
> can't miss ENQUEUED in this case. We have wmb() in between, yes,
> but then hrtimer_active() should do something like
>
> active = cpu_base->running == timer;
> if (!active) {
> rmb();
> active = state != HRTIMER_STATE_INACTIVE;
> }
>
> No?

Hmm, good point. Let me think about that. It would be nice to be able to
avoid more memory barriers.
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